Dungeon Sprint DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. 28 mhtbhm the Grave Robber (level 2, -11/20 HPs) Began as a Vampire Necromancer on Nov 29, 2015. Mangled by an ogre ... wielding a +0 giant spiked club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:26 (346 turns). mhtbhm the Grave Robber (Vampire Necromancer) Turns: 346, Time: 00:01:26 Health: -11/20 AC: 2 Str: 7 XL: 2 Next: 96% Magic: 3/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.5 Fighting + Level 3.4 Dodging + Level 3.4 Stealth + Level 2.7 Spellcasting + Level 6.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 #...... b - Animate Skeleton Necr N/A 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History There is an open door, spattered with blood here. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 84%) The ogre convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded, chance to defeat MR: 84%) The ogre convulses in agony! There is an open door, spattered with blood here. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #.)'..#..+ #.O#### +# #.@# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mhtbhm the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Noticed Ijyb 31 | D | Killed Ijyb 31 | D | Reached skill level 6 in Necromancy 31 | D | Reached XP level 2. HP: 2/20 MP: 1/5 334 | D | Learned a level 1 spell: Animate Skeleton 340 | D | Noticed an ogre 346 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Pain || 6