Dungeon Crawl Stone Soup version 0.19-a0-1627-gc26532d (webtiles) character file. 63 mhoghedin the Poker (level 4, 16/31 HPs) Began as an Octopode Monk on Sept 19, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:01:46 (1047 turns). mhoghedin the Poker (Octopode Monk) Turns: 1047, Time: 00:01:46 Health: 16/31 AC: 1 Str: 10 XL: 4 Next: 10% Magic: 4/4 EV: 14 Int: 13 God: Gold: 46 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire + . . SeeInvis . a - +0 spear rCold x . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . d - ring of fire {rF+, rC-} rCorr . Reflect . e - ring of flight {+Fly, !d} MR ..... Harm . (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Jewellery d - a ring of fire (left tentacle) {rF+, rC-} (You found it on level 1 of the Dungeon) e - a ring of flight (right tentacle) {+Fly, !d} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of recharging {unknown} i - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of random uselessness {unknown} Potions f - a potion of resistance {unknown} k - a potion of brilliance {unknown} Comestibles b - 2 bread rations {@e1} c - a beef jerky h - 4 fruits Skills: - Level 3.0 Fighting + Level 4.8 Polearms - Level 3.0 Dodging - Level 2.6 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! No target in view! A jackal comes into view. A jackal is nearby! A jackal comes into view. Attack whom? Aim: a jackal (hasn't noticed you) You reach to attack! You barely miss the jackal. The jackal barks! x3 The jackal misses you. You hit the jackal. You grab the jackal. You constrict the jackal. You kill the jackal! You see here a jackal corpse. Attack whom? Aim: a jackal You reach to attack! You hit the jackal but do no damage. The jackal bites you. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You take 2 damage, and have 24/26 hp. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 23/26 hp. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You take 2 damage, and have 21/26 hp. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal closely misses you. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal misses you. A jackal is nearby! You completely miss the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. You hit the jackal but do no damage. Your squeeze misses the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 19/26 hp. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. You now have 46 gold pieces (gained 12). b - 2 bread rations {@e1} (gained 1) An adder comes into view. An adder is nearby! You closely miss the adder. Your grab misses the adder. The adder bites you. You take 3 damage, and have 17/26 hp. You hit the adder but do no damage. You grab the adder. You constrict the adder. The adder misses you. You barely miss the adder. You constrict the adder. The adder closely misses you. You hit the adder but do no damage. You constrict the adder. The adder closely misses you. You hit the adder. You constrict the adder, but do no damage. The adder closely misses you. The adder barely misses you. You hit the adder. You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You are feeling hungry. An adder comes into view. Attack whom? Aim: an adder (resting) You reach to attack! The helpless adder fails to defend itself. You hit the adder. You barely miss the adder. Your grab misses the adder. The adder bites you. The adder closely misses you. You take 5 damage, and have 13/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. You grab the adder. You constrict the adder. The adder misses you. You hit the adder. You kill the adder! You have reached level 4! You regained 3 hp, and now have 16/31 hp. MP restored: 4 Okay, then. ..# #.# #.# #.# ###### #.########## #..... #.##.......# #..... #.##.......# #.....###.##.......# +.....@............# #.....###.##.......# ##.######†##.......# # ...............# ...............# ## ...............# #. ........####.#####. .........††........ ######.######..####. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) A leopard gecko (D:1) 7 goblins (D:1) 2 hobgoblins (D:1) 5 jackals 6 kobolds (D:1) A ball python (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 109 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 373 | D:1 | Reached skill level 4 in Polearms 430 | D:1 | Reached XP level 3. HP: 22/26 MP: 3/3 1046 | D:2 | Reached XP level 4. HP: 16/31 MP: 4/4 1047 | D:2 | Quit the game Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, minmay_misc_feat_nine_boxes D:2: first_bread Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 | 4.8 Fighting | | 3.0 Dodging | | 3.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 108 | || 108 Constrict | 16 | || 16 Tentacles | 8 | || 8 Stab: Sleeping | 9 | || 9 Distracted | 1 | || 1 Dodge: Dodged | 40 | || 40 Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, minmay_misc_feat_nine_boxes D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.9 | 10.4 | 230.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.9 | 10.4 | 230.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.5 +-------+-------+-------+-------+-------+----------------------