Dungeon Sprint DCSS version 0.19-a0-1627-gc26532d (webtiles) character file. 46 mhoghedin the Insei (level 3, -1/21 HPs) Began as an Octopode Earth Elementalist on Sept 19, 2016. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:16 (353 turns). mhoghedin the Insei (Octopode Earth Elementalist) Turns: 353, Time: 00:01:16 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 66% Magic: 6/6 EV: 13 Int: 18 God: Gold: 10 SH: 0 Dex: 12 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) MR ..... Harm . (no ring) Stlth +++....... NoTele + (no ring) (no ring) (no ring) (no ring) (no ring) @: engulfed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 10 gold pieces. Inventory: Missiles b - 18 stones (quivered) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books j - a book of Geomancy Comestibles c - a bread ration {@e1} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 6.8 Unarmed Combat - Level 2.0 Spellcasting Level 1.0 Transmutations - Level 3.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Jessica the Apprentice Sorceress comes into view. She is wielding a dagger. Health restored: 11 Aim: Jessica, wielding a dagger and wearing a robe (resting) You throw a stone. The stone hits Jessica. You tentacle-slap Jessica. You grab Jessica. You constrict Jessica. Jessica hits you with a dagger. You take 2 damage, and have 9/11 hp. Unknown command. You tentacle-slap Jessica. You constrict Jessica, but do no damage. Jessica closely misses you. You tentacle-slap Jessica but do no damage. You constrict Jessica. Jessica closely misses you. You tentacle-slap Jessica but do no damage. You constrict Jessica, but do no damage. Jessica casts a spell at you. You resist with significant effort. You tentacle-slap Jessica. You constrict Jessica. You kill Jessica! Your Unarmed Combat skill gained 4 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 8 hp, and now have 17/21 hp. MP restored: 6 A rat comes into view. There is an open door here. Things that are here: a dagger; a robe The helpless rat fails to defend itself. You bludgeon the rat! You kill the rat! b - 20 stones (gained 1) You open the door. There is an open door here. A human comes into view. Aim: a human (resting) You throw a stone. The stone hits the human but does no damage. The human shouts! You tentacle-slap the human. You grab the human. You squeeze the human, but do no damage. You constrict the human, but do no damage. The human closely misses you. You tentacle-slap the human. You constrict the human. The human hits you. You take 3 damage, and have 16/21 hp. You tentacle-slap the human but do no damage. You constrict the human. The human misses you. You tentacle-slap the human. You constrict the human. The human barely misses you. You tentacle-slap the human. You constrict the human. The human hits you. You take 4 damage, and have 12/21 hp. You tentacle-slap the human. x2; You constrict the human. You tentacle-slap the human. You constrict the human. The human hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/21 hp. MASSIVE DAMAGE!! Unknown command. You tentacle-slap the human. You constrict the human. You kill the human! Your Unarmed Combat skill increases to level 6! You see here a human corpse. You butcher the human corpse. a - 4 chunks of flesh {@w0} (gained 3) You start resting. Some of the chunks of flesh in your inventory have rotted away. Unknown command. Health restored: 21 Unknown command. b - 20 stones (gained 1) You open the door. A water elemental comes into view. Aim: a water elemental (resting) You throw a stone. The stone completely misses the water elemental. Aim: a water elemental (resting) You throw a stone. The stone hits the water elemental but does no damage. The water elemental moves out of view. The water elemental barely misses you. You bludgeon the water elemental! All of the chunks of flesh in your inventory have rotted away. You tentacle-slap the water elemental. The water elemental barely misses you. You tentacle-slap the water elemental but do no damage. The water elemental hits you. The water elemental engulfs you in water! You take 1 damage, and have 20/21 hp. Unknown command. You barely miss the water elemental. The water elemental hits you. You take 3 damage, and have 17/21 hp. Unknown command. Unknown command. You tentacle-slap the water elemental. The water elemental hits you. You take 2 damage, and have 15/21 hp. You tentacle-slap the water elemental but do no damage. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# ♣.# ..# ♣♣.# #'####....♣♣ ♣.@# .....#....≈.♣♣♣♣E# .....#...≈≈♣.♣♣♣.# .....#..≈≈≈≈...♣.'.(.... ####)#..≈≈≈≈≈≈.♣.#...### [....#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) 3 rats (D) 5 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) 6 hellions (D) 7 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhoghedin the Octopode Earth Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 7 | D | Reached skill level 1 in Unarmed Combat 70 | D | Noticed Jessica 77 | D | Killed Jessica 77 | D | Reached skill level 5 in Unarmed Combat 77 | D | Reached XP level 2. HP: 14/17 MP: 5/5 77 | D | Reached XP level 3. HP: 17/21 MP: 6/6 103 | D | Killed a hellion 105 | D | Killed a hellion 114 | D | Reached skill level 6 in Unarmed Combat 118 | D | Killed a hellion 118 | D | Killed a hellion 258 | D | Killed a hellion 299 | D | Killed a hellion 309 | D | Killed a white draconian scorcher 342 | D | Noticed a water elemental 353 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Transmutations | | 1.0 Earth Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 25 Constrict || 3 Punch || 1 Tentacles || 1 Throw: Stone || 7 Stab: Sleeping || 1 Dodge: Dodged || 9 Vault maps used: D: dungeon_sprint_mu Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.8 | 3.6 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.8 | 3.6 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 66.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 66.0 +-------+-------+-------+-------+-------+----------------------