Dungeon Crawl Stone Soup version 0.19-a0-1346-g7941943 (webtiles) character file. 8 mhoghedin the Stinger (level 2, 19/19 HPs) Began as a Demonspawn Venom Mage on Sept 1, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (279 turns). mhoghedin the Stinger (Demonspawn Venom Mage) Turns: 279, Time: 00:00:44 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 23 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a Young Poisoner's Handbook Comestibles c - 2 bread rations {@e1} d - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed door Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The ooze jiggles. You now have 11 gold pieces (gained 6). A hobgoblin comes into view. A jackal comes into view. The jackal barks! Aim: a hobgoblin (hasn't noticed you) The sting misses the hobgoblin. The sting hits the jackal. The jackal is poisoned. You now have 2/3 mp. Aim: a hobgoblin The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the jackal! You now have 1/3 mp. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. A jackal comes into view. You closely miss the hobgoblin. The jackal barks! The hobgoblin misses you. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin looks more healthy. The hobgoblin hits you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! Aim: a hobgoblin (severely wounded) The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! You now have 0/3 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. The jackal misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 8/13 hp. The jackal misses you. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 7/13 hp. Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal closely misses you. You now have 0/3 mp. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. You kill the jackal! You start resting. Health restored: 13; MP restored: 3 c - 2 bread rations {@e1} (gained 1) You now have 23 gold pieces (gained 12). You see here a hobgoblin corpse. You open the door. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! Aim: a hobgoblin (resting) The sting hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin shouts! You hear an angry hiss. You now have 2/3 mp. Aim: a hobgoblin The sting hits the hobgoblin. The hobgoblin is poisoned. You now have 1/3 mp. The hobgoblin hits you. You take 1 damage, and have 12/13 hp. A bat and a kobold come into view. You kill the hobgoblin! The bat hits you. You take 1 damage, and have 11/13 hp. A giant gecko comes into view. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. Aim: a bat The sting hits the bat. The bat is poisoned. You kill the bat! You now have 0/3 mp. You see here a bat corpse. You butcher the bat corpse. d - a chunk of flesh {@w0} You start resting. Aim: a giant gecko (clinging, hasn't noticed you) The sting hits the giant gecko. The giant gecko is poisoned. You now have 1/3 mp. Aim: a giant gecko (lightly wounded, poisoned, clinging) The sting misses the giant gecko. You now have 0/3 mp. The giant gecko looks more healthy. Health restored: 13 The giant gecko hisses menacingly. You barely miss the giant gecko. The giant gecko bites you but does no damage. Aim: a giant gecko (almost dead) The sting hits the giant gecko. The giant gecko is poisoned. You kill the giant gecko! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Health restored: 19 You now have 0/5 mp. #............. ##.######.#+## #..# ##.#######.# #..........# #####........... ###.......############## #.........# r.r.....r.J. #.#....@..#..r......hJsh #.#.......#........srhss ..........#######+###### .....###..#............. ..... #..+⌠....###....⌠ ..... #..#......<...... #+## #..#..⌠...>...⌠.. #..###+#######+## #................ There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mhoghedin the Demonspawn Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed door. 278 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 278 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 279 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_caged_fury Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Sting || 10 Armor: Robe || 4 Dodge: Dodged || 13 Vault maps used: D:1: dpeg_arrival_caged_fury Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.3 | 2.6 | 76.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.3 | 2.6 | 76.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------