Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 4 mh0rre the Magician (level 1, -2/13 HPs) Began as a Gnoll Wizard on Nov 14, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (77 turns). mh0rre the Magician (Gnoll Wizard) Turns: 77, Time: 00:00:44 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 4/8 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles c - a chunk of flesh d - a ration Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 6% 2 None Call Imp Summ ###..... 6% 2 None Slow Hex #....... 14% 2 None Conjure Flame Conj/Fire ##...... 19% 3 #...... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, mh0rre the Gnoll Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You open the door. There is an open door here. A goblin comes into view. It is wielding a club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A bat and a kobold come into view. Found a scroll labeled FIYH BOINLO. Found a pair of gloves. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. The bat is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! The kobold shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger The magic dart hits the kobold. The kobold is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) The magic dart hits the kobold. The kobold is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A bat comes into view. The bat moves out of view. You see here a bat corpse. You butcher the bat corpse. You see here a chunk of flesh. c - a chunk of flesh A hobgoblin comes into view. It is wielding a club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (heavily wounded) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You miscast Magic Dart. You are very lightly contaminated with residual magic. Your hair stands on end. A kobold comes into view. It is wielding a whip. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The bat misses you. The bat barely misses you. There is an open door here. The bat hits you. There's a creature in the doorway! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. The bat is moderately wounded. The bat completely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) You miscast Magic Dart. Nothing appears to happen. The bat hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. There is a staircase leading out of the dungeon here. The bat barely misses you. The bat barely misses you. You open the door. The bat misses you. The hobgoblin misses you. The bat closely misses you. There is an open door here. A goblin comes into view. The goblin shouts! The bat barely misses you. The kobold throws a stone. The stone closely misses you. Found 4 gold pieces. You see here a stone. The bat closely misses you. The bat barely misses you. The bat completely misses you. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. Things that are here: a dagger; a kobold corpse e - a dagger The bat hits you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) You hit the hobgoblin. The hobgoblin is moderately wounded. The bat barely misses you. The hobgoblin hits you with a club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The magic dart hits the bat. You kill the bat! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Translocations skill increases to level 2! The hobgoblin misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. Your magical contamination has completely faded away. There is an open door here. You see here a stone. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone misses you. The kobold closely misses you. The hobgoblin closely misses you. You see here a scroll labeled ROEGUK SUPH. There is an open door here. The hobgoblin hits you with a club. You die... ##(......#####... ∆ #......†##.....# ###.##([?#..).# #.......(..†..# #.#...#####..?# # #...#...#..K####### ... #.###.⌠.###........ .....#(#.......#..###### ........'.⌠.<.⌠@g..# .....##.#.......#..# .... #.###.⌠.###..# ... #.. #...# ...# g. ..$ ##### ...# . ... ...# ##### ##### You could see a hobgoblin. Vanquished Creatures 2 bats (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mh0rre the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 50 | D:1 | HP: 2/13 [hobgoblin/club (5)] 77 | D:1 | Slain by a hobgoblin Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Charms | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 9 Armor: Robe || 3 Dodge: Dodged || 22