Dungeon Crawl Stone Soup version 0.25-a0-251-g572059c (webtiles) character file. Game seed: 8044211500462907508, levelgen mode: deterministic 63 mervenus the Ducker (level 3, -4/19 HPs) Began as a Spriggan Monk on Dec 4, 2019. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1246 turns). mervenus the Ducker (Spriggan Monk) Turns: 1246, Time: 00:02:16 Health: -4/19 AC: 3 Str: 5 (7) XL: 3 Next: 87% Magic: 4/4 EV: 20 Int: 8 (11) God: Gold: 95 SH: 4 Dex: 16 (19) Spells: 2/2 levels left rFire . . . SeeInvis + l - +0 rapier rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect + (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... g - +4 amulet of reflection HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons l - a +0 rapier (weapon) Armour b - a +1 robe (worn) Jewellery d - an uncursed amulet of magic regeneration g - a +4 amulet of reflection (around neck) Scrolls h - a scroll of identify Comestibles c - 3 rations Skills: + Level 2.8 Fighting + Level 4.0 Short Blades + Level 5.2 Dodging + Level 4.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The gnoll is severely wounded. You block the gnoll's attack. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You block the gnoll's attack. You hit the gnoll. You kill the gnoll! You feel your strength returning. Your Short Blades skill increases to level 4! Your Stealth skill increases to level 4! The gnoll completely misses you. Items here: ) ††† a +0 flail; a gnoll corpse; a rat corpse; a giant cockroach corpse You hit the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You die... #### #..#### ###.....## #. #####........#### ##.. #.....#.......... #.. #...<.#.gw..# #.# #..s.g..#K### ###.# ##......##g# ....###.......##@# .....#.......###.# .......w.....# #.# .......###..## #.# ......## #..# #.# ......# #..# #.# ......####... ... .........#...# ... .........#.... ... You could see a worm, 2 gnolls and a kobold. Vanquished Creatures A gnoll (D:2) An adder (D:1) An ooze (D:1) 3 dart slugs (D:1) 2 leopard geckos (D:1) A ball python (D:1) 3 giant cockroaches 6 goblins (D:1) 2 hobgoblins (D:1) 2 jackals 3 frilled lizards (D:1) 3 kobolds (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mervenus the Spriggan Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 50 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 386 | D:1 | Reached XP level 3. HP: 16/19 MP: 4/4 656 | D:1 | Reached skill level 5 in Dodging 1246 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 5 | 5.2 Short Blades | 4 | 4.0 Stealth | 4 | 4.0 Fighting | | 2.8 Action || total -------------------------++------- Melee: Short sword || 82 Rapier || 31 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 10 Invisible || 4 Armor: Robe || 4 Dodge: Dodged || 99 Block: Other || 9 Reflection || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 69 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------