Dungeon Crawl Stone Soup version 0.19-a0-1058-g5566a1a (webtiles) character file. 8 melkoren the Vexing (level 2, -1/19 HPs) Began as a Vampire Enchanter on Aug 2, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (363 turns). melkoren the Vexing (Vampire Enchanter) Turns: 363, Time: 00:01:29 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + f - +0 short sword (venom) rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger f - a +0 short sword of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles g - a stone (quivered) Armour b - a +1 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - 3 potions of blood {@q1} Books c - a book of Maledictions Skills: + Level 1.3 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting * Level 4.8 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the kobold. You kill the kobold! f - a short sword of venom Things that are here: 3 stones; a kobold corpse g - 3 stones Unknown command. Unknown command. Your +0 short sword of venom begins to drip with poison! f - a +0 short sword of venom (weapon) Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You bottle the corpse's blood. d - 2 potions of blood {@q1} (gained 1) You see here a jackal skeleton. You see here a kobold corpse. You bottle the corpse's blood. d - 3 potions of blood {@q1} (gained 1) A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal bites you but does no damage. You closely miss the jackal. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. A hobgoblin comes into view. It is wielding a club. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. x3 You hit the jackal. The jackal is poisoned. The jackal bites you but does no damage. x2 The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. A jackal comes into view. You closely miss the jackal. The jackal barely misses you. The jackal barks! You hit the hobgoblin but do no damage. The hobgoblin is poisoned. You hear a shout! The jackal bites you. The hobgoblin hits you but does no damage. The jackal bites you. A kobold comes into view. It is wielding a short sword. You take 2 damage, and have 9/13 hp. You closely miss the hobgoblin. The jackal barely misses you. The hobgoblin hits you with a club. You take 1 damage, and have 8/13 hp. You closely miss the hobgoblin. The jackal barely misses you. The hobgoblin misses you. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. You see here a jackal skeleton. You hit the jackal. The jackal is poisoned. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You take 2 damage, and have 5/13 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a stone. You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You kill the jackal! You have reached level 2! MP restored: 5 Sorry, you're not good enough to have a special ability. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/19 hp. You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you. You die... ..........#.## ........###.# ........###÷# ...).....)..# ......#..#..######.# ###...#...#(.......# .......#.....####. #.##.....>g.....## #. #.....@hK.(÷..#.# #.........##.†..# #........####....... #.......... #...... ###..#.#.#.# ...... #..#....... ..$... #..........# ..... #..#........ ..... .... You could see a jackal, a hobgoblin and a kobold. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melkoren the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | HP: 2/13 [jackal (3)] 359 | D:1 | Reached XP level 2. HP: 3/19 MP: 5/5 363 | D:1 | Slain by a jackal Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Action || total -------------------------++------- Melee: Dagger || 24 Short sword || 14 Throw: Stone || 2 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 36 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.5 | 3.0 | 134.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.5 | 3.0 | 134.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------