Dungeon Crawl Stone Soup version 0.25-a0-399-gcf1075a (webtiles) character file. Game seed: 5086965832345041998, levelgen mode: deterministic 18 melchizedek the Skirmisher (level 2, 24/24 HPs) Began as a Mummy Fighter on Jan 9, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (816 turns). melchizedek the Skirmisher (Mummy Fighter) Turns: 816, Time: 00:00:40 Health: 24/24 AC: 6 Str: 19 XL: 2 Next: 51% Magic: 2/2 EV: 7 Int: 7 God: Gold: 47 SH: 9 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of enchant armour {unknown} Skills: + Level 3.1 Fighting + Level 1.7 Axes + Level 2.5 Armour + Level 0.1 Dodging + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a leopard gecko corpse. You now have 47 gold pieces (gained 14). You see here a bat skeleton. You see here a bat corpse. You see here 16 stones. You open the door. There is an open door here. There is an open door here. Found a leather armour. You see here a leather armour. You see here a leather armour. You see here 21 stones. A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ##### #.# #.###...## #.# #.##.....# #.# #.##..<..######.# #.##.....#......# ######.###...##.####### ##...##h..##'###.###...## #.....#.#....@.#..#.....# #.....'.#.##⌠#(#..'.....# #.....#.#....#.#.##.....# ##...##.####.#.#.###...## ######.# #.#.#.# ##### ## #.# #.#.#.## .# #.# #.#....# .# #.# #.#....# .#########.# #.#....############ You could see a jackal (wandering). Vanquished Creatures A leopard gecko (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchizedek the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 454 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 816 | D:1 | Quit the game Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Action || total -------------------------++------- Melee: War axe || 68 Armor: Scale mail || 35 Dodge: Dodged || 38 Block: Shield || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------