Dungeon Crawl Stone Soup version 0.23-a0-860-g8ff03fb (webtiles) character file. 7 melchizedek the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Jan 28, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (63 turns). melchizedek the Grave Robber (Mummy Necromancer) Turns: 63, Time: 00:00:38 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 83%) The jackal writhes in agony. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ########## .........## ..........# ....PP....# ..P.......######## ..P..♣.........h@+ .....♣.....##.#### .P.P..P....##.# .....P.....##K# ...........##.# ..<...P....##.# ........♣P.##.# .....P..♣..##.# .P.P...♣.P.# You could see a jackal. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchizedek the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 63 | D:1 | Slain by a jackal Vault maps used: D:1: wander_arrival_fairy_ring, minmay_bisected Action || total -------------------------++------- Melee: Unarmed || 31 Cast: Pain || 9 Armor: Robe || 16 Dodge: Dodged || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------