Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723 (webtiles) character file. 7 melchizedek the Vexing (level 2, 0/27 HPs) Began as an Ogre Arcane Marksman on June 1, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (337 turns). melchizedek the Vexing (Ogre Arcane Marksman) Turns: 337, Time: 00:00:41 Health: 0/27 AC: 3 Str: 13 XL: 2 Next: 4% Magic: 1/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - a large rock (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) Comestibles f - a ration Skills: - Level 1.3 Fighting * Level 2.4 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 58% 4 #####.. Slow Hex #....... 12% 2 ###.... Portal Projectile Hex/Tloc #..... 38% 3 ####... Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Inner Flame Hex/Fire #....... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal misses you. Throwing (i - inventory. (/) - cycle) c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, softly glowing) You throw a large rock. The large rock hits the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a large rock. The large rock closely misses the jackal. The large rock hits the goblin! You kill the goblin! You have reached level 2! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ############ #.รท........# #.########.######## #.#................ ####...######.######## # .........# #.## .# ...>....## #..#######$.#.## .......#.# #.#..@h(....()... .......##.#.##########..#.## ######## ... .# ..... # ##...# #. You could see a jackal. Vanquished Creatures A goblin (D:1) 4 jackals (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchizedek the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 337 | D:1 | Reached XP level 2. HP: 4/27 MP: 1/3 337 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_flooded_house, minmay_misc_feat_room, hex_medium, hex_intersection Action || total -------------------------++------- Melee: Unarmed || 50 Throw: Large rock || 4 Cast: Corona || 3 Armor: Robe || 30 Dodge: Dodged || 43 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 6 | 0.0 | 337 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 6 | 0.0 | 337 +---------+---------+-------+---------+---------+-------+---------