Dungeon Crawl Stone Soup version 0.21-a0-529-g8c7b3f5 (webtiles) character file. 7 melchizedek the Skirmisher (level 2, -1/24 HPs) Began as a Formicid Monk on Dec 9, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (154 turns). melchizedek the Skirmisher (Formicid Monk) Turns: 154, Time: 00:00:29 Health: -1/24 AC: 2 Str: 15 XL: 2 Next: 5% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions d - a potion of mutation {unknown} Comestibles c - a bread ration Skills: + Level 3.4 Fighting * Level 3.2 Axes * Level 0.3 Armour - Level 2.7 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal barely misses you. The jackal completely misses you. You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! The jackal bites you. You die... ########### #.........# #.#######.# #####.# #.######## ..%#.# #......... ##.#.# #.######## .####....#######.########## .......wlh@...............# .####...l###..##.########.# #............# #.# #..............# #.# #.#..#####..#..# #.# .....w #..#..# #.# ....#.. #. #..# #.# .##.#.. . #..# #.# # #.. #.. You could see a dart slug, 2 leopard geckos and a jackal. Vanquished Creatures 2 giant cockroaches (D:1) 2 jackals (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchizedek the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 1/24 MP: 2/2 154 | D:1 | Slain by a jackal Vault maps used: D:1: elethiomel_arrival_maze Action || total -------------------------++------- Melee: Hand axe || 19 Armor: Robe || 4 Dodge: Dodged || 35 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 154 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 154 +---------+---------+-------+---------+---------+-------+---------