Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 melchizedek the Gusty (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Oct 31, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (2 turns). melchizedek the Gusty (Gnoll Wanderer) Turns: 2, Time: 00:00:16 Health: 13/13 AC: 8 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 shortbow (weapon) e - a +0 dagger Missiles c - 25 arrows (quivered) Armour a - a +2 scale mail (worn) Potions d - a potion of curing Comestibles f - a bread ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 5.3 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, melchizedek the Gnoll Wanderer. You hear a witch cackle, and suddenly arrive in the dungeon. If you don't find the Orb of Zot, you'll turn into a toad! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A rat comes into view. Found an escape hatch in the floor. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##>## ####...#### ......... ...⌠... ..... .r. #####'##### #....@....# #..♣..<..♣..# #.........# ########### ∆ You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchizedek the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | melchizedek set off with: a +2 scale mail, a +0 shortbow, 25 arrows, a potion of curing, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 2 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_split_and_join, minmay_quantized Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 2 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------