Dungeon Crawl Stone Soup version 0.24-a0-614-geaf2f25 (webtiles) character file. Game seed: 13726957620834966838, levelgen mode: deterministic 23 meepyknight the Vexing (level 3, -1/33 HPs) Began as an Ogre Arcane Marksman on Sept 12, 2019. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1190 turns). meepyknight the Vexing (Ogre Arcane Marksman) Turns: 1190, Time: 00:03:17 Health: -1/33 AC: 3 Str: 15 XL: 3 Next: 0% Magic: 5/5 EV: 10 Int: 14 God: Gold: 27 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of identify h - a scroll of remove curse Comestibles f - 5 rations Skills: + Level 1.4 Fighting + Level 2.1 Throwing + Level 2.0 Dodging + Level 0.4 Unarmed Combat + Level 1.7 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... b - Slow Hex #....... 11% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The kobold completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here a large rock. You aren't carrying any potions. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You die... #.# ... ## #.# ###..... ..#.#.## # #.....###.#. ###.#.#....>. .##l...@....... ....#.#g####.#. . #..)K.# ##.#.### #(.....# ##.#.#.# #....(.# ##.#<#.<.... .........####.# You could see a hobgoblin, a kobold and a frilled lizard. Vanquished Creatures An ooze (D:2) A leopard gecko (D:2) 2 goblins 2 hobgoblins 2 kobolds (D:1) 7 bats 2 frilled lizards A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meepyknight the Ogre Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 234 | D:1 | Reached skill level 3 in Hexes 301 | D:1 | Reached XP level 2. HP: 15/27 MP: 3/3 635 | D:1 | Learned a level 2 spell: Slow 1097 | D:2 | Reached XP level 3. HP: 13/33 MP: 3/5 1190 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_loops_ring, st_stairs_13, fedhas_altar_2 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.1 Dodging | 2 | 2.0 Fighting | | 1.4 Throwing | | 2.1 Unarmed Combat | | 0.4 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 75 Throw: Large rock || 20 Throwing net || 2 Cast: Corona || 12 Use: Potion || 2 Scroll || 1 Eat: Chunk || 1 Armor: Robe || 30 Skin || 4 Dodge: Dodged || 51 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 2 | 5.9 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 15 | 2 | 11.8 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+-------