Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac (webtiles) character file. Game seed: 7708081671517691093, levelgen mode: deterministic 61 meepyknight the Skirmisher (level 3, -1/33 HPs) Began as a Draconian Monk on Sept 9, 2019. Slain by Sigmund ... wielding a +1 scythe of venom (14 damage) ... on level 2 of the Dungeon on Sept 10, 2019. The game lasted 00:04:37 (1106 turns). meepyknight the Skirmisher (Draconian Monk) Turns: 1106, Time: 00:04:37 Health: -1/33 AC: 5 Str: 14 XL: 3 Next: 83% Magic: 3/3 EV: 13 Int: 10 God: Gold: 70 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . e - +2 dagger (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -11) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - a +2 dagger of holy wrath (weapon) Potions d - a potion of cancellation {unknown} g - 2 potions of magic Comestibles b - 4 rations c - a chunk of flesh Skills: + Level 3.8 Fighting * Level 1.2 Short Blades - Level 3.3 Axes + Level 3.2 Dodging + Level 2.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are poisoned. You feel sick. You hit Sigmund. Sigmund is lightly wounded. You feel sick. Sigmund closely misses you. You hit Sigmund. Sigmund is moderately wounded. You feel sick. You hit Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. You feel sick. Something barely misses you. You miss something. Something hits you but does no damage. You are more poisoned. You miss something. Your tail-slap misses something. You feel sick. You hit something. Your tail-slap misses something. You feel sick. Something hits you! You die... #.########...##)... ####.########...##)... ##.....#.....##....(... ##...............###.... #......!........## #.... #....%.......... #<... #............... #.... #............... #.<.. #......@........ ##### #......{....... ##.!......>$... ##.....#.....# ############# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) 2 worms (D:2) 3 dart slugs (D:1) A ball python (D:1) 3 bats A giant cockroach (D:1) 7 goblins 2 hobgoblins 2 jackals (D:1) 5 kobolds 2 frilled lizards 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meepyknight the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 27 | D:1 | Upgraded the game from 0.24-a0-611-gfb3efd0 to | 0.24-a0-613-g1ff6aac 59 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 353 | D:1 | Reached XP level 3. HP: 17/31 MP: 3/3 783 | D:2 | Found a shattered altar of Ashenzari. 792 | D:2 | Reached skill level 1 in Short Blades 1094 | D:2 | Noticed Sigmund 1106 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring D:2: layout_rooms, old_standard_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Stealth | 2 | 2.2 Short Blades | 1 | 1.2 Fighting | | 3.8 Axes | | 3.3 Action || total -------------------------++------- Melee: Hand axe || 20 Dagger || 78 Tailslap || 16 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 4 Distracted || 1 Eat: Chunk || 1 Armor: Skin || 39 Dodge: Dodged || 80 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 88 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 39 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------