Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4 (webtiles) character file. Game seed: 15982965188714351378, levelgen mode: deterministic 362 medijay the Conjurer (level 6, -2/33 HPs) Began as a Deep Elf Conjurer on Jan 15, 2020. Slain by a killer bee (4 damage) ... on level 5 of the Dungeon. The game lasted 00:19:03 (3030 turns). medijay the Conjurer (Deep Elf Conjurer) Turns: 3030, Time: 00:19:03 Health: -2/33 AC: 2 Str: 5 XL: 6 Next: 39% Magic: 2/16 EV: 13 Int: 22 God: Gold: 232 SH: 0 Dex: 15 Spells: 6/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Armour a - a +0 robe (worn) s - a scarf of spirit shield Jewellery i - an uncursed ring of resist corrosion {unknown} l - an uncursed ring of protection from fire t - an uncursed amulet of the acrobat {unknown} Wands o - a wand of paralysis (10) Scrolls b - a scroll of identify d - a scroll of fear {unknown} e - a scroll of noise {unknown} f - 2 scrolls of fog {unknown} g - 2 scrolls of magic mapping k - 3 scrolls of remove curse m - a scroll of teleportation {unknown} r - a scroll of immolation {unknown} Potions h - a potion of heal wounds j - a potion of haste {unknown} n - a potion of invisibility p - a potion of brilliance {unknown} q - a potion of mutation {unknown} Comestibles c - 3 rations Skills: + Level 0.5 Fighting + Level 3.1 Dodging + Level 4.0 Stealth + Level 0.6 Unarmed Combat + Level 5.6 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Fulminant Prism Conj/Hex ###....... 26% 4 ####... c - Summon Small Mammal Summ #... 10% 1 None d - Iskenderun's Mystic Conj/Tloc ###..... 26% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 None Dazzling Flash Conj/Hex ###... 8% 3 ##..... Animate Skeleton Necr N/A 10% 1 None Apportation Tloc #..... 10% 1 None Beastly Appendage Tmut #..... 10% 1 None Corona Hex #...... 10% 1 None Sticks to Snakes Tmut #....... 14% 2 None Spider Form Tmut/Pois #......... 28% 3 ##..... Ice Form Ice/Tmut #....... 67% 4 ####... Blade Hands Tmut #......... 95% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Message History Something stings your fulminant prism. Your fulminant prism detonates feebly. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Fulminant Prism (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. The mystic blast misses the killer bee. You hear a howl! The killer bee stings you. You die... .####....##.##..# ........###.##.##.. #...###........##.. #.. #.#.......... . #.........# #.........# #.........# #...#..(....# ...#.#.@.....# ...#.#.y.....# ...>.#.......# #..........# ##.y#y###### #..#.# #..†.# #.5.## #..# You could see 3 killer bees and a shadow imp. Vanquished Creatures A killer bee (D:5) A hound (D:4) An orc wizard (D:4) 2 worker ants (D:4) A gnoll (D:3) 12 adders A worm (D:2) 3 dart slugs 4 leopard geckos 4 orcs 4 giant cockroaches 11 goblins 11 hobgoblins 8 jackals A ball python (D:1) 11 bats 7 frilled lizards 4 kobolds 9 rats 96 creatures vanquished. Vanquished Creatures (collateral kills) A leopard gecko (D:4) 1 creature vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | medijay the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 83 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 198 | D:1 | Reached skill level 5 in Conjurations 460 | D:1 | Reached XP level 3. HP: 12/19 MP: 4/9 896 | D:2 | Reached XP level 4. HP: 18/24 MP: 9/11 1629 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/13 2050 | D:3 | Reached skill level 6 in Conjurations 2447 | D:3 | Learned a level 4 spell: Fulminant Prism 2449 | D:3 | Learned a level 1 spell: Summon Small Mammal 2454 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2616 | D:4 | Reached skill level 5 in Spellcasting 2706 | D:4 | Reached XP level 6. HP: 24/33 MP: 8/15 2725 | D:4 | Found a shadowy altar of Dithmenos. 2998 | D:5 | Entered Level 5 of the Dungeon 3030 | D:5 | Slain by a killer bee Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic D:2: layout_basic D:3: layout_basic, minmay_misc_feat_enclosed, hex_intersection, kennysheep_decorative_pillar, minmay_pentangle D:4: layout_basic, nicolae_dithmenos_shadow_blocks D:5: layout_rooms, first_ration, uniq_eustachio, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Dodging | 3 | 3.1 Spellcasting | 4 5 | 5.6 Stealth | 4 | 4.0 Fighting | | 0.5 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 27 | 9 || 36 Cast: Magic Dart | 74 | 120 || 194 Fulminant Prism | | 2 || 2 Summon Small Mamm | | 1 || 1 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 7 || 7 Potion | | 1 || 1 Eat: Ration | 2 | 1 || 3 Armor: Robe | 7 | 4 || 11 Dodge: Dodged | 31 | 36 || 67 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 482 | 36 | 6.9 | 90 | 7 | 7.2 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 101 | 0 | 0.0 | 32 | 0 | 0.0 D:3 | 102 | 36 | 26.1 | 18 | 7 | 28.0 D:4 | 167 | 0 | 0.0 | 10 | 0 | 0.0 D:5 | 64 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------