Dungeon Crawl Stone Soup version 0.25-a0-365-g7600c65 (webtiles) character file. Game seed: 6194873891777945664, levelgen mode: deterministic 32 medijay the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Berserker on Jan 5, 2020. Was a Follower of Trog. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:12 (588 turns). medijay the Skirmisher (Demonspawn Berserker) Turns: 588, Time: 00:05:13 Health: 0/29 AC: 3 Str: 23 XL: 3 Next: 10% Magic: 0/3 EV: 12 Int: 8 God: Trog [*.....] Gold: 35 SH: 0 Dex: 12 Spells: 2/2 levels left rFire + . . SeeInvis . a - +1 mace rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +1 animal skin rPois + Spirit + (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, lethally poisoned (0 -> -3), resistant, berserk cooldown, slowed, very slow A: antennae 1, magic shield a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) f - a +0 mace Missiles d - 28 bolts Armour b - a +1 animal skin (worn) Jewellery h - a cursed -3 ring of strength {unknown} Skills: + Level 3.3 Fighting + Level 3.3 Maces & Flails + Level 1.8 Armour + Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. Message History You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 8, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... A pair of antennae grows on your head! You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. You are no longer berserk. Trog's vigour flows through your veins. You are exhausted. You feel yourself slow down. It was a potion of resistance. You feel protected. It was a potion of might. You feel very mighty all of a sudden. You eat the ration. That ration really hit the spot! You die... #.## #.##... ####.##..# ..#.##..### #.#.# .... ####.#.###.# ..........>#######.# ###.....#.#<..§.S.# #.@...#..^#####.# #...†.###.# #.....# #.# #.#.#.# #.. #.#.#.# #### #.#.#.# #+#.#.. ..#.( ..#... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) A leopard gecko (D:2) 2 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | medijay the Demonspawn Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 324 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 324 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 583 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 583 | D:2 | Reached XP level 3. HP: 2/29 MP: 0/3 584 | D:2 | HP: 2/43 [poisoned by an adder] 588 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, bh_walls_and_bars D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Maces & Flails | 3 | 3.3 Fighting | | 3.3 Armour | | 1.8 Action || total -------------------------++------- Melee: Mace || 42 Invok: Berserk || 1 Use: Scroll || 3 Potion || 2 Eat: Ration || 1 Armor: Animal skin || 10 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------