Dungeon Crawl Stone Soup version 0.19-a0-958-gd69d43c (console) character file. 0 medicine the Twirler (level 1, 17/17 HPs) Began as a Draconian Gladiator on July 12, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (182 turns). medicine the Twirler (Draconian Gladiator) Turns: 182, Time: 00:00:04 Health: 17/17 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 19 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 2.1 Fighting + Level 3.0 Staves - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles c - 3 throwing nets Armour b - a +0 hat (worn) Comestibles d - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 10 gold pieces. Found a shiny ring mail. You see here a shiny ring mail. Found 12 stones. You see here a shiny ring mail. You open the door. There is an open door here. Found a leather armour. Found a stone staircase leading down. You now have 19 gold pieces (gained 9). You open the door. There is an open door here. A jackal comes into view. 172 ||| Stepping ~*~*~tactically~*~*~ (stealth). The jackal is too close now for your liking. 180 ||| Stepping ~*~*~tactically~*~*~ (stealth). The jackal is too close now for your liking. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #h# #.# #.# #.# #.# #.# #.# ###@###+## ####....#~~¤# ###.......+~¤¤+ ##........##~~~# ##...[.....###'# #..........#.#.# # ##..............# #+####..........#..### ..#................# #....#............># #######.........#### You could see a jackal (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | medicine the Draconian Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D:1 | 0 ||| counter = 29 172 | D:1 | 172 ||| Stepping ~*~*~tactically~*~*~ (stealth). 180 | D:1 | 180 ||| Stepping ~*~*~tactically~*~*~ (stealth). 182 | D:1 | Quit the game Vault maps used: D:1: dpeg_cavernosity, roderic_lattice_a, dk_noncrumbling_3, minmay_liquid_box