Dungeon Sprint DCSS version 0.21-a0-369-g397cdb2 (webtiles) character file. 27 mechlar the Slinger (level 3, -3/24 HPs) Began as a Halfling Hunter on Oct 15, 2017. Slain by an ogre ... wielding a +0 giant spiked club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (218 turns). mechlar the Slinger (Halfling Hunter) Turns: 218, Time: 00:00:33 Health: -3/24 AC: 3 Str: 13 XL: 3 Next: 25% Magic: 3/3 EV: 15 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 14 sling bullets (quivered) Armour c - a +0 leather armour (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 2.2 Fighting + Level 9.7 Slings + Level 0.4 Armour + Level 2.7 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Firing (i - inventory): d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. The ogre closely misses you. Firing (i - inventory): d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'.(# #.('((#..+ #O.#### +# #@.# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mechlar the Halfling Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 9 in Slings 13 | D | Reached XP level 2. HP: 7/19 MP: 2/2 13 | D | Reached XP level 3. HP: 9/24 MP: 3/3 206 | D | Noticed an ogre 218 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Slings | 9 | 9.7 Armour | | 0.4 Dodging | | 2.7 Stealth | | 1.1 Action || total -------------------------++------- Fire: Hunting sling || 16 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 39 | 0.0 | 0 | 1 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 39 | 0.0 | 0 | 1 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+---------