Dungeon Crawl Stone Soup version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 8983661168208956087, levelgen mode: deterministic 27 mdk the Shooter (level 2, -1/25 HPs) Began as a Centaur Hunter on Sept 17, 2019. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (998 turns). mdk the Shooter (Centaur Hunter) Turns: 998, Time: 00:01:52 Health: -1/25 AC: 7 Str: 14 XL: 2 Next: 93% Magic: 2/2 EV: 4 Int: 10 God: Gold: 14 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 spear (weapon) Missiles d - 13 arrows Armour c - a +0 leather armour j - a +0 chain mail (worn) Potions e - 2 potions of heal wounds {unknown} g - a potion of lignification {unknown} h - a potion of flight {unknown} i - 2 potions of might {unknown} Comestibles f - 2 rations Skills: * Level 2.5 Fighting * Level 1.1 Polearms * Level 5.7 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Sigmund is lightly wounded. Firing (i - inventory) d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Firing (i - inventory) d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You shoot an arrow. The arrow hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Firing (i - inventory) d - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) You shoot an arrow. The arrow closely misses Sigmund. Sigmund hits you from afar with a +0 scythe. b - a +0 spear (weapon) Sigmund hits you with a +0 scythe! You die... #.....## #.#<...# . ...##...######. .....+........... ......##.#.#.#.#.. .....>............ ..###.####.#.#.### #.......#.#.# #####@....# # +@....# #(....# #(....# #...?... #....#### #.(..# #....# #....# You could see Sigmund. Vanquished Creatures 4 bats (D:1) 7 goblins (D:1) 4 hobgoblins 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 173 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 662 | D:1 | Reached skill level 1 in Polearms 985 | D:2 | Noticed Sigmund 998 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_basic, nicolae_overflow_crystal_walls, gammafunk_temple_overflow_wave, grunt_dithmenos_smoke, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 1 | 1.1 Fighting | | 2.5 Bows | | 5.7 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Melee: Spear || 80 Kick || 7 Fire: Shortbow || 14 Armor: Leather armour || 48 Dodge: Dodged || 41 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 10 | 25.6 | 19 | 5 | 20.8 +---------+---------+-------+---------+---------+------- D:1 | 27 | 10 | 27.0 | 18 | 5 | 21.7 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------