Dungeon Sprint DCSS version 0.19-a0-459-gb8ed64d (webtiles) character file. 0 mdk the Insei (level 1, -8/11 HPs) Began as a Vine Stalker Monk on June 2, 2016. Mangled by Sigmund ... wielding a cursed -1 scythe (12 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:25 (25 turns). mdk the Insei (Vine Stalker Monk) Turns: 25, Time: 00:00:26 Health: -8/11 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 13 Int: 19 God: Gold: 65 SH: 0 Dex: 16 Spells: 0 memorised, 0 levels left rFire + + . SeeInvis . - Unarmed rCold x . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois + Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm + (no boots) MR +.... NoTele + n - amulet "Tuobey Zyrau" {Harm *Drain -Tele rF+ Stlth+} Stlth ++++...... m - ring "Ebiusm" {*Confuse rN+++ Int+3 Slay+5} l - ring "Naqit" {Fire rPois MR+ Int+6 Stlth+} @: somewhat resistant to hostile enchantments, stealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 135 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery l - the ring "Naqit" (left hand) {Fire rPois MR+ Int+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. m - the ring "Ebiusm" (right hand) {*Confuse rN+++ Int+3 Slay+5} (You bought it in a shop in the Dungeon) [ring of intelligence] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It renders you almost immune to negative energy. It may confuse you when you take damage. n - the amulet "Tuobey Zyrau" (around neck) {Harm *Drain -Tele rF+ Stlth+} (You bought it in a shop in the Dungeon) [amulet of harm] It increases damage dealt and taken. It protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. Wands i - a wand of acid (5/15) j - a wand of iceblast (5/15) Scrolls h - 4 scrolls of blinking k - 3 scrolls of fog Potions c - a potion of curing d - a potion of resistance e - 4 potions of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration Skills: * Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Fedhas Makhleb Okawaru Pakellas Qazlal Trog Uskayaw Vehumet Yredelemnul Zin Shops: D *[%? Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History n - the amulet "Tuobey Zyrau" (around neck) {Harm *Drain -Tele rF+ Stlth+} Sigmund the Dreaded comes into view. He is wielding a scythe. Found a blossoming altar of Fedhas. Found a burning altar of Makhleb. Sigmund shouts! You hit Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You resist with almost no effort. You hit Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you with a scythe! Ouch! That really hurt! You die... ######.8...... ..8.# ##∩___......# ..... ###∩........8.# .8... ##.............###..... #⌠..........###...# #⌠..........# #.<.# #⌠..........###...# ##.............###.. ###∩.....@..8.# .8.. ##∩___@.....# ..... ######.8...... ..8.# #⌠....... ..⌠# ###...... .### _..... ...... _..... You could see Sigmund. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mdk the Vine Stalker Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D | Found a glowing silver altar of Zin. 2 | D | Found an oddly glowing altar of Pakellas. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a radiant altar of Vehumet. 5 | D | Found Qiur's Bee Food. 5 | D | Found a hide-covered altar of Uskayaw. 5 | D | Found a basalt altar of Yredelemnul. 5 | D | Found Mievumix's Identification Station. 5 | D | Round 1. 6 | D | Found Apesemer's Jewellery. 6 | D | Found Vopaihynk's Advanced Armour. 14 | D | Bought a brightly glowing lapis lazuli ring for 45 gold pieces 14 | D | Bought a brightly glowing tin ring for 45 gold pieces 14 | D | Bought a flickering iron amulet for 45 gold pieces 14 | D | Identified the ring "Naqit" {Fire rPois MR+ Int+6 Stlth+} (You bought it in a shop in the Dungeon) 15 | D | Identified the ring "Ebiusm" {*Confuse rN+++ Int+3 Slay+5} (You bought it in a shop in the Dungeon) 16 | D | Identified the amulet "Tuobey Zyrau" {Harm *Drain -Tele rF+ Stlth+} (You bought it in a shop in the Dungeon) 20 | D | Noticed Sigmund 20 | D | Found a blossoming altar of Fedhas. 22 | D | Found a burning altar of Makhleb. 25 | D | Mangled by Sigmund Vault maps used: D: arena_sprint Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1