Dungeon Sprint DCSS version 0.17-a0-483-g810ce3f (webtiles) character file. 7 mattchew the Shield-Bearer (level 2, -2/17 HPs) Began as an Octopode Wizard on Apr 8, 2015. Was an Initiate of Vehumet. Slain by a deep elf knight ... wielding a +3 trident of protection (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:02 (78 turns). mattchew the Shield-Bearer (Octopode Wizard) Turns: 78, Time: 00:02:03 Health: -2/17 AC: 1 Str: 18 XL: 2 Next: 0% Magic: 6/6 EV: 7 Int: 32 God: Vehumet [......] Gold: 0 SH: 29 Dex: 22 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . a - +7 Screaming Sword rCold . . . Clarity . K - +18 shield of the gong {rElec rN+ MR+ EV-5} rNeg + . . SustAb . b - +0 hat rPois . Gourm . (no amulet) rElec + Spirit . E - +6 ring of dexterity rCorr . Warding . F - +6 ring of dexterity rMut . NoTele + G - +6 ring of intelligence MR +.... H - +6 ring of intelligence Stlth ++++...... I - +6 ring of strength J - +6 ring of strength (no ring) (no ring) @: repel missiles, somewhat resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons a - the +7 Screaming Sword (weapon) (You found it in the Dungeon) Armour b - a +0 hat (worn) K - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery E - a +6 ring of dexterity (left tentacle) F - a +6 ring of dexterity (right tentacle) G - a +6 ring of intelligence (on tentacle) H - a +6 ring of intelligence (on tentacle) I - a +6 ring of strength (on tentacle) J - a +6 ring of strength (on tentacle) Magical devices y - a wand of disintegration (7) A - a wand of fire (3) B - a wand of cold (5) C - a wand of draining (5) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might L - 2 potions of brilliance Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Miscellaneous D - a crystal ball of energy Comestibles d - 5 bread rations x - 42 fruits z - 4 meat rations Skills: * Level 0.0 Long Blades - Level 2.0 Dodging - Level 2.6 Stealth + Level 7.3 Shields - Level 3.0 Spellcasting - Level 1.0 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 14% 1 None b - Blink Tloc N/A 21% 2 #...... c - Repel Missiles Chrm/Air #..... 28% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Zapping: A - a wand of fire (4) Press: ? - help, Shift-Dir - straight line The bolt of fire hits the deep elf knight. The deep elf knight is moderately wounded. The bolt of fire hits the deep elf knight. The deep elf knight is severely wounded. This wand has 3 charges left. The deep elf knight gestures wildly while chanting. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The deep elf knight mumbles some strange words. The deep elf knight seems to speed up. You barely miss the deep elf knight. You grab the deep elf knight. You squeeze the deep elf knight! The deep elf knight is heavily wounded. You constrict the deep elf knight, but do no damage. The deep elf knight hits you with a short sword. Something hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:.).▓ ▓...{.▓ ▓..e..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf knight. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mattchew, the Octopode Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 10 | D | Found a bloodstained altar of Trog. 39 | D | Found a shimmering altar of Xom. 46 | D | Became a worshipper of Vehumet 48 | D | Reached skill level 7 in Shields 48 | D | Reached XP level 2. HP: 17/17 MP: 6/6 52 | D | Learned a level 2 spell: Blink 55 | D | Learned a level 2 spell: Repel Missiles 75 | D | Entered arena 1. 75 | D | Noticed a deep elf knight 75 | D | Noticed a deep elf knight 78 | D | Slain by a deep elf knight Action || total -------------------------++------- Melee: Double sword || 1 Cast: Repel Missiles || 1 Evoke: Wand || 2 Use: Potion || 1