Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4a (webtiles) character file. Game seed: 6423626271419742009 30 marlex the Slasher (level 3, -9/28 HPs) Began as a Demonspawn Gladiator on Aug 16, 2019. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1433 turns). marlex the Slasher (Demonspawn Gladiator) Turns: 1433, Time: 00:02:39 Health: -9/28 AC: 4 Str: 15 XL: 3 Next: 3% Magic: 3/3 EV: 13 Int: 9 God: Gold: 24 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... j - amulet of magic regeneration HPRegen 0.09/turn (no ring) MPRegen 0.33/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - an amulet of magic regeneration (around neck) Scrolls i - a scroll of remove curse Potions e - a potion of curing {unknown} g - a potion of heal wounds Comestibles f - 2 rations Skills: + Level 2.4 Fighting + Level 3.1 Long Blades - Level 1.8 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The kobold barely misses you. x2; Something barely misses you. You hit the kobold. You kill the kobold! You feel sick. You feel sick. You hear some strange, mumbled words. You are confused. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something barely misses you. Unknown command. You feel sick. You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you but does no damage. You feel sick. You are no longer poisoned. Something hits you! You die... ####### ############.....######## ....(.....(.((>.......... ...####.###..(...######## #.# #........##...< #.###............#. #.@.......(........ ####.#.....#####... #.#..........### #.#.....(###.... #......####### ######.....5.# #######.# ### #)# #. .. ..# #.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:2) 5 bats (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 3 frilled lizards (D:1) 3 goblins 5 kobolds 4 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marlex the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 392 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 392 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1283 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1356 | D:2 | Noticed Sigmund 1433 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners, minmay_misc_feat_rows, amethyst_killhole, chequers_serial_rivers_large_a D:2: layout_basic, lemuel_round_altar, lemuel_doored_altar, first_ration, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Dodging | 3 | 3.1 Fighting | | 2.4 Throwing | | 1.8 Action || total -------------------------++------- Melee: Long sword || 63 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Leather armour || 23 Dodge: Dodged || 66 Rpst.: Long sword || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------