Dungeon Crawl Stone Soup version 0.24-a0-317-g5cb8de4 (webtiles) character file. Game seed: 23381400326199579 28 marlex the Slasher (level 3, 21/28 HPs) Began as a Demonspawn Gladiator on May 17, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:57 (755 turns). marlex the Slasher (Demonspawn Gladiator) Turns: 755, Time: 00:01:57 Health: 21/28 AC: 4 Str: 15 XL: 3 Next: 0% Magic: 2/3 EV: 13 Int: 9 God: Gold: 53 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - an uncursed ring of fire Scrolls e - a scroll of identify {unknown} j - a scroll of fog {unknown} Potions h - 2 potions of lignification {unknown} k - a potion of agility {unknown} Comestibles f - 3 rations i - 6 chunks of flesh Skills: + Level 2.4 Fighting * Level 3.3 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. When seriously injured, your bleeding wounds create armour. (AC +0) Message History The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............# #.......... ##...........# #.((....... ##...........# #........... .........##### #........... ......#### #.(......... ......# #...K...... ).....# #K#........ รท.....# #g#........ #.....# #@#........ ......# #.#........ #.....# #.######### #.....# #.. ####### ### You could see a goblin and a kobold. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 6 bats (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) A kobold (D:1) 3 frilled lizards (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marlex the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 291 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 291 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 747 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 747 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 755 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.3 Dodging | 3 | 3.0 Fighting | | 2.4 Throwing | | 1.7 Action || total -------------------------++------- Melee: Long sword || 66 Armor: Leather armour || 32 Dodge: Dodged || 66 Rpst.: Long sword || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 7 | 17.1 | 21 | 4 | 16.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 7 | 17.1 | 21 | 4 | 16.0 +---------+---------+-------+---------+---------+-------