Dungeon Crawl Stone Soup version 0.23-a0-100-g33897af (webtiles) character file. 0 mantisjm the Skirmisher (level 1, -2/21 HPs) Began as a Naga Abyssal Knight on Aug 18, 2018. Was a Follower of Lugonu. Slain by a large abomination (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:20 (96 turns). mantisjm the Skirmisher (Naga Abyssal Knight) Turns: 96, Time: 00:00:21 Health: -2/21 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: * Level 3.0 Fighting * Level 2.0 Axes * Level 1.5 Armour - Level 0.7 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History Okay, then. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme is nearby! You feel yourself growing ill in the presence of the ancient zyme. You feel ill. A large abomination comes into view. A white imp comes into view. The ancient zyme hits you. x2 The white imp shouts, "Give up, thou bawdy onion-eyed pumpion!" You feel ill. You feel ill. The ancient zyme hits you but does no damage. The ancient zyme barely misses you. The large abomination hits you but does no damage. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * You hit the large abomination but do no damage. You closely miss the ancient zyme. You hit the white imp but do no damage. The large abomination hits you! You die... ...#...# ####.# ..#. ##..#. ##.#..#####...# .#.#...##...##.....#.#. # . ..##..#....# ...#.# # #....(##..####..... #.## ...#...#.##....# .#....##.. #....##.# #..#.###.#...#.x.5.# ..#.#..........X@.#...# #.# .#..#..##.#.### .# #.#.#..##.#.....# ..### ...#..#.... .#. ..#.#.#...# .........# .#........ .. ..## You could see an ancient zyme, a large abomination and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | mantisjm the Naga Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 21/21 MP: 2/2 81 | Abyss:1 | Noticed an ancient zyme 92 | Abyss:1 | Noticed a large abomination 96 | Abyss:1 | Slain by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 1 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------