Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 3 mandarbmax the Magician (level 1, -1/13 HPs) Began as a Formicid Wizard on Jan 8, 2018. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (115 turns). mandarbmax the Magician (Formicid Wizard) Turns: 115, Time: 00:00:20 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 55% Magic: 3/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting + Level 1.3 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (almost dead) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka misses you. The quokka bites you. You die... #.'(..'.# ####.#### #.†...'.# ####.#### #.'...†.# ####.#### +.<.+ ##.#### {+...@r# ##.#### +... { ##.# ... #.# #+# You could see a quokka. Vanquished Creatures 2 giant cockroaches (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandarbmax the Formicid Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 16 | D:1 | Reached skill level 1 in Conjurations 115 | D:1 | Slain by a quokka Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.3 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 3.2 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 6 Armor: Robe || 1 Dodge: Dodged || 17