Dungeon Crawl Stone Soup version 0.25-a0-2-g6559c6c (webtiles) character file. Game seed: 8536730866109519526, levelgen mode: deterministic 91 manchovi the Sneak (level 4, 0/21 HPs) Began as a Spriggan Enchanter on Oct 14, 2019. Was an Initiate of Dithmenos. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (2179 turns). manchovi the Sneak (Spriggan Enchanter) Turns: 2179, Time: 00:06:17 Health: 0/21 AC: 2 Str: 4 XL: 4 Next: 34% Magic: 0/10 EV: 19 Int: 17 God: Dithmenos [......] Gold: 112 SH: 0 Dex: 16 Spells: 7/10 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.07/turn m - ring of protection from magic MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -6), very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles k - a throwing net (quivered) Armour b - a +0 robe (worn) Jewellery m - a ring of protection from magic (left hand) Scrolls c - a scroll of magic mapping {unknown} f - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} l - a scroll of amnesia {unknown} Potions e - a potion of resistance {unknown} g - a potion of haste {unknown} j - a potion of curing {unknown} n - a potion of agility {unknown} Comestibles d - a ration Skills: + Level 2.1 Short Blades + Level 4.1 Dodging + Level 5.3 Stealth + Level 3.5 Spellcasting + Level 4.2 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None b - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Dithmenos Hepliaklqana Nemelex Xobeh Qazlal Sif Muna The Shining One Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You don't have enough magic to cast that spell. Unknown command. You closely miss the orc priest. The orc priest is lightly wounded. You feel sick. The orc priest hits you with a +0 short sword of venom. You hit the orc priest but do no damage. The orc priest is lightly wounded. You feel sick. The orc priest barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword of venom and wearing a +0 ring mail (lightly wounded, chance to defeat MR: 41%) The orc priest resists with some effort. You feel sick. You feel sick. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... .######### .#.......####### ............)..####### .#######.####......... .#.## #.# #..####### ....## #.# #..# .....# #.. #..# ....## #.# #..###### .#.## #.# #...@...# .#######.# #.#####o# .........#....# #.# .......o...o... #.# #..##.###.####.# #.# #..# # # .. ..# #.... .####.# #..### .# #.# #..# .. ... You could see an orc priest. Vanquished Creatures Terence (D:3) An adder (D:3) A worm (D:2) 4 dart slugs A leopard gecko (D:1) An orc (D:3) A giant cockroach (D:1) 11 goblins 5 hobgoblins 3 kobolds A ball python (D:2) 8 bats 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manchovi the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 92 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 96 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 899 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 1224 | D:2 | Reached skill level 5 in Stealth 1613 | D:2 | Found a shimmering blue altar of Sif Muna. 1615 | D:2 | Found a shadowy altar of Dithmenos. 1619 | D:2 | Became a worshipper of Dithmenos the Shadowed 1621 | D:2 | Found a hazy altar of Hepliaklqana. 1622 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1622 | D:2 | Found a snail-covered altar of Cheibriados. 1626 | D:2 | Found a glowing golden altar of the Shining One. 1627 | D:2 | Found a stormy altar of Qazlal. 1992 | D:3 | Noticed Terence 2056 | D:3 | Killed Terence 2056 | D:3 | Reached XP level 4. HP: 21/21 MP: 7/10 2179 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_corners, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_lined_1, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2 D:2: layout_basic, minitemple D:3: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Hexes | 4 | 4.2 Stealth | 5 | 5.3 Short Blades | 2 | 2.1 Dodging | 4 | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 79 | 21 || 100 Cast: Corona | 1 | || 1 Ensorcelled Hiber | 36 | 8 || 44 Stab: Sleeping | 29 | 3 || 32 Armor: Robe | 12 | || 12 Dodge: Dodged | 71 | 16 || 87 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 93 | 38 | 29.0 | 41 | 1 | 2.4 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 24 | 38 | 61.3 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+-------