Dungeon Crawl Stone Soup version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 7244904099561332850, levelgen mode: deterministic 0 luxidream the Vexing (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on Sept 17, 2019. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). luxidream the Vexing (Vine Stalker Wanderer) Turns: 1, Time: 00:00:02 Health: 10/10 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.0 Polearms + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 3.0 Hexes Level 1.0 Necromancy Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 22% 2 ###.... Confuse Hex #....... 22% 3 ####... Tukima's Dance Hex #....... 22% 3 ####... Dazzling Spray Conj/Hex #..... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, luxidream the Vine Stalker Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a scroll of teleportation, a +0 robe, a ration; and the following spell memorised: Corona; and the following spells available to memorise: Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Spray. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ## ## # #.#.#.#.# #.......# #...@...# #.......# #.#.#.#.# # ## ## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luxidream the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | luxidream set off with the following items: a +0 spear, a | scroll of teleportation, a +0 robe, a ration; and the | following spell memorised: Corona; and the following spells | available to memorise: Ensorcelled Hibernation, Confuse, | Tukima's Dance, Dazzling Spray 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_lake_a, minmay_misc_feat_hallway Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------