Dungeon Crawl Stone Soup version 0.26-a0-23-g3ae7099 (webtiles) character file. Game seed: 16601595836532551072, levelgen mode: deterministic 42 lunkers the Skirmisher (level 3, 0/39 HPs) Began as an Ogre Fighter on May 26, 2020. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1309 turns). lunkers the Skirmisher (Ogre Fighter) Turns: 1309, Time: 00:01:15 Health: 0/39 AC: 4 Str: 21 XL: 3 Next: 54% Magic: 3/3 EV: 8 Int: 9 God: Gold: 60 SH: 8 Dex: 8 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . g - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles k - 12 stones (quivered) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) g - a +0 cloak (worn) Scrolls h - a scroll of enchant weapon {unknown} j - a scroll of remove curse {unknown} l - a scroll of identify {unknown} Comestibles f - 2 rations i - 6 chunks of flesh Skills: - Level 4.0 Fighting + Level 3.0 Axes - Level 2.6 Dodging + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You feel very mighty all of a sudden. You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. Unknown command. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. You die... ♣.......#.#.#.#.# ♣.#####.#.#.#.#.# ♣♣♣...........>...# ♣...#####.#.####### ♣...# #.......# ♣♣♣..# #.......# ♣.♣♣.# #.......# ♣♣....# ##.#.#####.# ....### #.#...@{..# ..#.# #.######### ÷.#.# #.. #.#.# #.#.# ..#.# ###.###### ........... ..#......## There were no monsters in sight! Vanquished Creatures A worm (D:2) 3 dart slugs (D:1) A leopard gecko (D:1) 4 bats 4 giant cockroaches (D:1) 2 goblins 3 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Ogre Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 300 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 713 | D:1 | Reached XP level 3. HP: 39/39 MP: 3/3 1161 | D:2 | Found a blossoming altar of Fedhas. 1291 | D:2 | Noticed Sigmund 1309 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic, minmay_distorted D:2: layout_basic, chequers_ecumenical_altar_grove, fedhas_altar_2, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 3 | 3.4 Axes | 3 | 3.0 Fighting | | 4.0 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 80 Throw: Stone || 19 Use: Potion || 2 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 24 Dodge: Dodged || 27 Block: Kite shield || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 6 | 10.0 | 28 | 2 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 44 | 6 | 12.0 | 24 | 2 | 7.7 D:2 | 10 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------