Dungeon Crawl Stone Soup version 0.25-a0-804-g50c693f (webtiles) character file. Game seed: 8907920296456017731, levelgen mode: deterministic 4 lunkers the Magician (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on Apr 19, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (162 turns). lunkers the Magician (Demonspawn Wanderer) Turns: 162, Time: 00:00:32 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 0/5 EV: 11 Int: 13 God: Gold: 35 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Potions b - a potion of lignification g - a potion of curing {unknown} Comestibles f - a ration Skills: - Level 1.0 Stealth - Level 4.0 Spellcasting + Level 1.1 Conjurations Level 1.0 Transmutations Level 1.0 Fire Magic Level 1.7 Earth Magic Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 13% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 30% 2 ##..... Call Imp Summ #....... 30% 2 ##..... Slow Hex #....... 30% 2 ##..... Conjure Flame Conj/Fire #....... 38% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your magical contamination has completely faded away. Unknown command. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is almost dead. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. Unknown command. You miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... #...........# ....... #...........# ....... ##..........# ####### #..........# # #..........# ##h. #..........## #.... #...........# #..... ###########.# #....# #@# ##...# #h# ###...# #.# ###....## #.###.....## #........## #......### ##...### ##### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | lunkers set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Blink, Call Imp, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 156 | D:1 | Reached skill level 1 in Conjurations 162 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_curves, eino_curves_01, eino_curves_01 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Stealth | | 1.0 Spellcasting | | 4.0 Transmutations | | 1.0 Fire Magic | | 1.0 Earth Magic | | 1.7 Evocations | | 1.0 Action || total -------------------------++------- Melee: Club || 9 Cast: Magic Dart || 10 Armor: Robe || 5 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------