Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 5 lunarcrime the Charmwright (level 1, 17/17 HPs) Began as a Demigod Skald on May 8, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (148 turns). lunarcrime the Charmwright (Demigod Skald) Turns: 148, Time: 00:01:31 Health: 17/17 AC: 3 Str: 14 XL: 1 Next: 53% Magic: 3/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: infused (expiring) A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 29 arrows e - 16 stones (quivered) Armour b - a +0 leather armour (worn) Potions f - a potion of heal wounds {unknown} Comestibles d - a ration Skills: + Level 1.8 Fighting + Level 1.8 Maces & Flails + Level 0.8 Armour + Level 1.8 Dodging + Level 1.8 Spellcasting + Level 3.0 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 7% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History There is an open door here. Your magical infusion is running out. You open the door. A goblin comes into view. It is wielding a club. The goblin shouts! There is an open door here. Casting: Infusion (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. You miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin closely misses you. You sock the goblin! You kill the goblin! Your Charms skill increases to level 3! Your magical infusion is running out. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.######.# #.#......# #.#.######### #...........# ###.#######.####### #######'## #.##....# ......)@.# #.##.##.# .........######.##.##.## ...................##... ####....#.####.#####.... #.####.# #. #.#.. #. .# #. #.#.# #. .# #. #.#.# #. #.#.# #. #.#.# There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunarcrime the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 147 | D:1 | Reached skill level 3 in Charms 148 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_three_same_balls Skill XL: | 1 | ---------------+----+----- Charms | 3 | 3.0 Fighting | | 1.8 Maces & Flails | | 1.8 Armour | | 0.8 Dodging | | 1.8 Spellcasting | | 1.8 Action || total -------------------------++------- Melee: Mace || 13 Throw: Stone || 2 Cast: Infusion || 3 Armor: Leather armour || 6 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+---------