Dungeon Crawl Stone Soup version 0.24-a0-762-gca426f5 (webtiles) character file. Game seed: 2169084802652219876, levelgen mode: deterministic 21 luke0000015 the Conjurer (level 2, -2/16 HPs) Began as a Deep Elf Conjurer on Oct 4, 2019. Slain by a hobgoblin ... wielding a +0 hand axe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (442 turns). luke0000015 the Conjurer (Deep Elf Conjurer) Turns: 442, Time: 00:02:37 Health: -2/16 AC: 2 Str: 5 XL: 2 Next: 65% Magic: 0/8 EV: 13 Int: 19 God: Gold: 27 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Comestibles b - 5 chunks of flesh c - a ration Skills: * Level 0.4 Fighting * Level 2.5 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 2% 2 ##..... Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 19% 4 ####... Force Lance Conj/Tloc ##...... 47% 4 ####... Fulminant Prism Conj/Hex ##........ 47% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin misses you. Terence shouts, "Get ready for death!" You see here a frilled lizard skeleton. You see here a goblin skeleton. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 hand axe! Ouch! That really hurt! You die... ## #. #####################. #....@g@.............. ###.###################. #...# #. ######'### #. ..$...@...# #. ......†...# ##' ..........# #.. ......!...# #.. ......†...# #.. You could see Terence and a hobgoblin. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 2 goblins 2 hobgoblins 2 jackals (D:2) A bat (D:1) 3 frilled lizards 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luke0000015 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | You fall into a shaft and drop 1 floor! 244 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 245 | D:2 | Noticed Terence 261 | D:2 | Reached skill level 5 in Conjurations 442 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_basic, first_ration, grunt_decor_mini_mirrors, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Club || 5 Cast: Magic Dart || 34 Armor: Robe || 1 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------