Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 8698079346804262655 28 lukano the Chucker (level 3, -1/22 HPs) Began as a Gargoyle Hunter on Feb 16, 2019. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (964 turns). lukano the Chucker (Gargoyle Hunter) Turns: 964, Time: 00:01:58 Health: -1/22 AC: 9 Str: 14 (16) XL: 3 Next: 14% Magic: 3/3 EV: 6 Int: 8 (11) God: Gold: 33 SH: 6 Dex: 9 (10) Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . m - +0 shield rNeg + . . Faith . e - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) l - a +0 club (You took it off a goblin on level 1 of the Dungeon) Missiles c - 7 javelins (quivered) d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour e - a +0 scale mail (worn) (You found it on level 2 of the Dungeon) g - a +0 ring mail (You found it on level 1 of the Dungeon) m - a +0 shield (worn) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of remove curse Potions k - 2 potions of heal wounds o - a potion of curing Comestibles f - 5 rations h - 5 chunks of flesh {@w0} Skills: + Level 2.3 Fighting * Level 0.9 Maces & Flails * Level 3.8 Throwing * Level 1.0 Armour + Level 1.7 Dodging - Level 1.1 Stealth * Level 0.5 Shields + Level 0.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the quokka. You kill the quokka! c - 7 javelins (gained 1) c - 8 javelins (gained 1) You see here 25 stones. There is an open door here. There is a stone staircase leading up here. Found a stone staircase leading down. You see here a scale mail. e - a scale mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your scale mail. x5 You finish putting on your +0 scale mail. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Health restored: 22 A hobgoblin is nearby! Throwing (i - inventory) c - 8 javelins (quivered) Aim: a hobgoblin, wielding a +0 club You throw a javelin. The javelin hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! c - 8 javelins (gained 1) You butcher the hobgoblin corpse. h - a chunk of flesh {@w0} Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton You now have 23 gold pieces (gained 8). You now have 33 gold pieces (gained 10). Things that are here: a +0 club; a hobgoblin skeleton i - a scroll of remove curse No target in view! j - a metallic sapphire potion No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. No target in view! The hobgoblin is too close now for your liking. Throwing (i - inventory) c - 8 javelins (quivered) Aim: a hobgoblin You throw a javelin. The javelin closely misses the hobgoblin. Throwing (i - inventory) c - 7 javelins (quivered) Aim: a hobgoblin You throw a javelin. The javelin hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! c - 7 javelins (gained 1) You butcher the hobgoblin corpse. h - 5 chunks of flesh {@w0} (gained 4) You see here a hobgoblin skeleton. x2 c - 8 javelins (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +0 robe of cold resistance. Sigmund shouts! Throwing (i - inventory) c - 8 javelins (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance You throw a javelin. The javelin hits Sigmund! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You aren't carrying any items that you can evoke. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Something hits you. You take 4 damage, and have 18/22 hp. Unknown command. You barely miss something. Something hits you. You take 6 damage, and have 12/22 hp. MASSIVE DAMAGE!! You hit something but do no damage. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/22 hp. MASSIVE DAMAGE!! You miss something. Something hits you. You die... ...)....# ........# ### ...<....+ ..# ........# #.# ####'######### #.# #.# #...# #.# ####.# #.#.# #(# .....# #.#.###.# ###### #......@####### ....######.............# ##..........###.....##.# .#..#######.# #.###....## .#..# #.# #.#.......# .#..#######.# #.#.#..#..# .#.......##.###...#..#.## .#.......##....÷.....# # ##.......###########....# There were no monsters in sight! Vanquished Creatures An adder (D:1) 2 dart slugs 3 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:2) A quokka (D:2) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 198 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 499 | D:1 | HP: 4/17 [adder (2)] 501 | D:1 | Reached skill level 1 in Armour 501 | D:1 | Reached XP level 3. HP: 5/22 MP: 3/3 958 | D:2 | Noticed Sigmund 963 | D:2 | HP: 5/22 [something (7)] 964 | D:2 | Slain by Sigmund Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Fighting | | 2.3 Maces & Flails | | 0.9 Throwing | | 3.8 Dodging | | 1.7 Stealth | | 1.1 Shields | | 0.5 Unarmed Combat | | 0.5 Action || total -------------------------++------- Melee: Short sword || 44 Throw: Javelin || 20 Use: Scroll || 4 Potion || 3 Armor: Leather armour || 2 Ring mail || 17 Dodge: Dodged || 27 Block: Shield || 13 Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, roderic_cross_of_infinity D:2: layout_basic, uniq_natasha, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 0.0 | 81.4 | 468.5 Dungeon | 100.0 | 100.0 | 2.8 | 0.0 | 81.4 | 468.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------