Dungeon Crawl Stone Soup version 0.23-a0-612-gcb482e9 (webtiles) character file. 88 lukano the Bolt Thrower (level 4, 0/27 HPs) Began as a Gargoyle Hunter on Dec 20, 2018. Slain by a gnoll ... wielding a +1 whip of freezing (5 damage) ... on level 2 of the Dungeon on Dec 21, 2018. The game lasted 00:05:11 (1810 turns). lukano the Bolt Thrower (Gargoyle Hunter) Turns: 1810, Time: 00:05:12 Health: 0/27 AC: 9 Str: 16 XL: 4 Next: 53% Magic: 4/4 EV: 11 Int: 12 God: Gold: 46 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . g - +0 ring mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword (weapon) h - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Armour c - a +1 leather armour g - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) n - a +2 cloak (You found it on level 2 of the Dungeon) Scrolls e - a scroll of amnesia i - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions l - 2 potions of degeneration {unknown} m - a potion of brilliance {unknown} Comestibles f - 5 rations k - 7 chunks of flesh {@w0} Skills: + Level 2.6 Fighting * Level 1.0 Maces & Flails * Level 4.4 Crossbows + Level 0.8 Throwing * Level 1.8 Armour + Level 2.0 Dodging - Level 1.1 Stealth + Level 0.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The bolt hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +1 whip of freezing. A gnoll comes into view. There are monsters nearby! Firing (i - inventory) d - 9 bolts (quivered) Aim: a gnoll, wielding a +0 whip You shoot a bolt. The bolt closely misses the gnoll. The gnoll shouts! x2 There are monsters nearby! Firing (i - inventory) d - 8 bolts (quivered) Aim: a gnoll You shoot a bolt. The bolt closely misses the gnoll. Firing (i - inventory) d - 7 bolts (quivered) Aim: a gnoll You shoot a bolt. The bolt hits the gnoll. There are monsters nearby! Firing (i - inventory) d - 6 bolts (quivered) Aim: a gnoll (moderately wounded) You shoot a bolt. The bolt hits the gnoll. Firing (i - inventory) d - 5 bolts (quivered) Aim: a gnoll (heavily wounded) You shoot a bolt. The bolt barely misses the gnoll. The gnoll hits you. You take 6 damage, and have 21/27 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 4 bolts (quivered) Aim: a gnoll (heavily wounded) You shoot a bolt. The bolt hits the gnoll. The gnoll hits you. You take 5 damage, and have 16/27 hp. You are too injured to fight recklessly! Firing (i - inventory) d - 3 bolts (quivered) Aim: a gnoll (almost dead) You shoot a bolt. The bolt hits the gnoll! You kill the gnoll! Your Dodging skill increases to level 2! Firing (i - inventory) d - 2 bolts (quivered) Aim: a gnoll, wielding a +0 whip You shoot a bolt. The bolt hits the gnoll. The gnoll closely misses you. x2 Firing (i - inventory) d - a bolt (quivered) Aim: a gnoll, wielding a +0 whip (moderately wounded) You shoot a bolt. The bolt hits the gnoll! You kill the gnoll! Your Maces & Flails skill increases to level 1! Some of the chunks of flesh in your inventory have rotted away. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Firing (i - inventory) No suitable missiles. Aim: a gnoll, wielding a +1 whip of freezing Okay, then. Unknown command. b - a +0 short sword (weapon) The gnoll hits you with a +1 whip of freezing. The gnoll freezes you. You take 2 damage, and have 14/27 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/27 hp. You hit the gnoll. The gnoll hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/27 hp. You closely miss the gnoll. The gnoll hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll hits you with a +1 whip of freezing. You die... #..........#..#..#.# #.#.#...#....###.... #.#.##.....#..#..#.# #.#.##.##..##...#### #.#.##.##.#.#...# #. ..#.##.##.#.#.#.# ## #.##.##.#.#.#.# # #.##.##.#...#.. # #@##.##.##..#..# # #g##.##.###....# #(##.# #. ##. #(# #(# #(# .(# ... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) An ooze (D:1) A worm (D:2) 2 dart slugs 2 leopard geckos (D:1) 8 bats 2 giant cockroaches 5 goblins 2 hobgoblins (D:1) 3 jackals (D:2) 2 kobolds 2 frilled lizards 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 662 | D:1 | Reached skill level 1 in Armour 867 | D:1 | Reached XP level 3. HP: 14/22 MP: 3/3 868 | D:1 | Upgraded the game from 0.23-a0-607-g760965b7 to | 0.23-a0-612-gcb482e9 1565 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/4 1578 | D:2 | Found a burning altar of Makhleb. 1802 | D:2 | Reached skill level 2 in Dodging 1804 | D:2 | Reached skill level 1 in Maces & Flails 1808 | D:2 | HP: 6/27 [gnoll/+1 whip of freezing (1)] 1810 | D:2 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_boxes_within_box, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_straight_5, nrook_mini_backslash D:2: wad_crossroads, lemuel_crystal_altar, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, minivault_19 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.8 Dodging | 2 | 2.0 Maces & Flails | 1 | 1.0 Fighting | | 2.6 Crossbows | | 4.4 Throwing | | 0.8 Stealth | | 1.1 Unarmed Combat | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 2 | 5 || 7 Fire: Hand crossbow | 68 | 26 || 94 Use: Potion | 3 | || 3 Scroll | 2 | || 2 Eat: Chunk | 2 | 1 || 3 Armor: Leather armour | 3 | || 3 Ring mail | 6 | 1 || 7 Dodge: Dodged | 11 | 6 || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 126 | 0 | 0.0 | 39 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 84 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_boxes_within_box, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_straight_5, nrook_mini_backslash D:2: wad_crossroads, lemuel_crystal_altar, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, minivault_19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.4 | 26.0 | 63.1 | 847.5 Dungeon | 100.0 | 100.0 | 6.4 | 26.0 | 63.1 | 847.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.0 +-------+-------+-------+-------+-------+----------------------