Dungeon Crawl Stone Soup version 0.23-a0-550-g7de1f8e (webtiles) character file. 21 lukano the Chucker (level 2, 0/18 HPs) Began as a Gargoyle Hunter on Dec 9, 2018. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (1039 turns). lukano the Chucker (Gargoyle Hunter) Turns: 1039, Time: 00:01:37 Health: 0/18 AC: 13 Str: 12 (15) XL: 2 Next: 87% Magic: 2/2 EV: 3 Int: 9 (11) God: Gold: 64 SH: 0 Dex: 9 (10) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . h - +0 plate armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) j - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour h - a +0 plate armour (worn) (You found it on level 1 of the Dungeon) Jewellery m - a +4 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls i - a scroll of remove curse Comestibles f - 3 rations Skills: + Level 2.3 Fighting * Level 0.9 Maces & Flails * Level 3.8 Throwing * Level 1.0 Armour + Level 1.7 Dodging - Level 1.1 Stealth + Level 0.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History c - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 k - a javelin; n - a silvery potion k - 2 javelins (gained 1) k - 3 javelins (gained 1) As you open the door, it creaks loudly! There is an open door here. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. You see here 15 poisoned needles. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! No target in view! Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. Search for what [Enter for "plate", or ? for help]? mace Unknown command. Unknown command. Blink to where? Are you sure you want to cancel this blink? Okay, then. As you read the scroll labeled EXEQIT BIOKH, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled IQER ITTETA, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. It was a potion of curing. You feel better. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of might. You feel very mighty all of a sudden. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. 3 gnolls come into view. The gnoll shouts! x2 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! A gnoll comes into view. It is wielding a +0 spear. You see here a throwing net {=f, !d}. You tear a large gash into the net. The gnoll shouts! You hear a shout! You struggle against the net. The gnoll hits you but does no damage. You shred the net and break free! All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You feel a little less mighty now. The gnoll hits you with a +0 halberd! You climb upwards. There is a stone staircase leading down here. You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! Your plate armour prevents you from hitting the gnoll. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll hits you but does no damage. Your plate armour prevents you from hitting the gnoll. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/18 hp. MASSIVE DAMAGE!! You aren't carrying any potions. Really read g - a scroll of blinking {!r}? Blink to where? You are very lightly contaminated with residual magic. As you read the scroll of blinking {!r}, it crumbles to dust. You are too injured to fight recklessly! Throwing (i - inventory) k - 3 javelins (quivered) Aim: a gnoll, wielding a +0 halberd (translocational energy) You throw a javelin. The javelin hits the gnoll but does no damage. Throwing (i - inventory) k - 2 javelins (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin barely misses the gnoll. Throwing (i - inventory) k - a javelin (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin closely misses the gnoll. The gnoll hits you with a +0 halberd. You die... #.# ##...## #.# ##.#.#.# ####### #.# ####.##.##. ......# #.# #...###.### #####.# ##.## #.##.##.##. # ###.#########...## #.##..#.#.# # #................# #.##.#...## ###.#.#######.#...## #.##.##..# #......# #.##@######.##.##..# .......# #...g.......##.....# #.#.##.# ####.############.## #.#....# ##'## #.# #.####.# ##...## #.# #.# #.# ##.>(..## ####.# #.####.## ##.......## #...§# #.......####.........#####....### ##.........'.........'...#....#.. You could see a gnoll. Vanquished Creatures A ball python (D:1) 5 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 133 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 732 | D:1 | Reached skill level 1 in Armour 1039 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_fog D:2: kennysheep_six_static_rooms, chequers_ecumenical_altar_simple_redux, minmay_pentomino_v2, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Fighting | | 2.3 Maces & Flails | | 0.9 Throwing | | 3.8 Dodging | | 1.7 Stealth | | 1.1 Unarmed Combat | | 0.4 Action || total -------------------------++------- Melee: Short sword || 25 Throw: Javelin || 38 Use: Scroll || 3 Potion || 3 Armor: Plate armour || 13 Leather armour || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_fog D:2: kennysheep_six_static_rooms, chequers_ecumenical_altar_simple_redux, minmay_pentomino_v2, uniq_natasha, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.0 | 0.0 | 86.9 | 472.5 Dungeon | 100.0 | 100.0 | 9.0 | 0.0 | 86.9 | 472.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 +-------+-------+-------+-------+-------+----------------------