Dungeon Crawl Stone Soup version 0.23-a0-550-g7de1f8e (webtiles) character file. 23 lukano the Chucker (level 3, -1/22 HPs) Began as a Gargoyle Hunter on Dec 8, 2018. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (673 turns). lukano the Chucker (Gargoyle Hunter) Turns: 673, Time: 00:00:56 Health: -1/22 AC: 6 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 60 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn h - ring of protection from cold {rC+, !d} MPRegen 0.08/turn j - ring of attention (curse) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) i - a +0 club (You took it off a goblin on level 1 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) Jewellery h - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) j - a cursed ring of attention (right hand) (You found it on level 1 of the Dungeon) p - a cursed -3 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of magic mapping {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of remove curse {unknown} Potions e - a potion of heal wounds k - a potion of haste {unknown} l - 3 potions of curing {unknown} o - a potion of might {unknown} Comestibles f - 3 rations Skills: + Level 2.4 Fighting * Level 0.5 Maces & Flails + Level 3.7 Throwing * Level 1.3 Armour + Level 1.7 Dodging - Level 1.1 Stealth + Level 0.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You take 1 damage, and have 6/18 hp. You barely miss the hobgoblin. The frilled lizard closely misses you. The hobgoblin hits you but does no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/18 hp. You hit the hobgoblin. You kill the hobgoblin! The frilled lizard misses you. The frilled lizard bites you but does no damage. Things that are here: a jackal corpse x2 You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. MP restored: 3 You butcher the jackal corpse. g - 6 chunks of flesh {@w0} (gained 2) Things that are here: a jackal skeleton; a jackal corpse You butcher the jackal corpse. g - 7 chunks of flesh {@w0} (gained 1) Things that are here: a jackal skeleton x2 You see here a frilled lizard corpse. You butcher the frilled lizard corpse. g - 8 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. You start resting. Some of the chunks of flesh in your inventory have rotted away. x2 All of the chunks of flesh in your inventory have rotted away. Health restored: 22 You see here 24 sling bullets. c - a javelin g - a scroll labeled UVELLI UJIRCHATTI No target in view! c - 2 javelins (gained 1) You see here a +0 dagger. f - 2 rations (gained 1) c - 3 javelins (gained 1) c - 5 javelins (gained 2) n - a scroll labeled TAIGRA TASIN No target in view! You now have 50 gold pieces (gained 10). o - a murky cyan potion No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! You now have 55 gold pieces (gained 5). f - 3 rations (gained 1) You now have 60 gold pieces (gained 5). l - 3 golden potions (gained 2) p - a wooden ring No target in view! No target in view! As you open the large door, it creaks loudly! There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. n - 2 scrolls labeled TAIGRA TASIN (gained 1) A frilled lizard and a gnoll come into view. The gnoll shouts! The frilled lizard hisses angrily. There are monsters nearby! Throwing (i - inventory) c - 5 javelins (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin closely misses the gnoll. Throwing (i - inventory) c - 4 javelins (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! There are monsters nearby! You are too injured to fight recklessly! You take 7 damage, and have 15/22 hp. MASSIVE DAMAGE!! Throwing (i - inventory) c - 3 javelins (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin barely misses the gnoll. The gnoll barely misses you. Throwing (i - inventory) c - 2 javelins (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin hits the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 5/22 hp. MASSIVE DAMAGE!! Unknown command. Throwing (i - inventory) c - a javelin (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin closely misses the gnoll. The javelin closely misses the frilled lizard. The gnoll hits you from afar with a +0 halberd. You die... ##..(....#.#....#...#.# .......(# #.#......#.# .#......# #...#......# ........##.##.........# .......?##.##.#.#.....# ....(((l##.##.........# ####g##.###.#......# ..#.##(# #........# #.#@##.####.#.....# #.#.........#.....# #.................## #..........#.......# #..........#.......# #....#.##+###....... #.#.......# #....... #.#.##....###....... #....#.#.##......... You could see a gnoll and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 92 | D:1 | Reached XP level 2. HP: 17/18 MP: 2/2 129 | D:1 | Reached skill level 1 in Armour 328 | D:1 | Reached XP level 3. HP: 6/22 MP: 3/3 671 | D:1 | HP: 5/22 [gnoll/+0 halberd (10)] 673 | D:1 | Slain by a gnoll Vault maps used: D:1: psy_arrival_whirlpool, minmay_hexomino_u4 Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.3 Fighting | | 2.4 Maces & Flails | | 0.5 Throwing | | 3.7 Dodging | | 1.7 Stealth | | 1.1 Unarmed Combat | | 0.5 Action || total -------------------------++------- Melee: Short sword || 52 Throw: Javelin || 22 Use: Scroll || 1 Armor: Leather armour || 25 Dodge: Dodged || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 6 | 17.6 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 28 | 6 | 17.6 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: psy_arrival_whirlpool, minmay_hexomino_u4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 31.6 | 51.0 | 673.0 Dungeon | 100.0 | 100.0 | 0.0 | 31.6 | 51.0 | 673.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------