Dungeon Crawl Stone Soup version 0.23-a0-516-g0f8c245 (webtiles) character file. 79 lukano the Chucker (level 4, -2/27 HPs) Began as a Gargoyle Hunter on Dec 3, 2018. Splashed by Ijyb's acid (10 damage) ... on level 3 of the Dungeon on Dec 5, 2018. The game lasted 00:04:39 (1922 turns). lukano the Chucker (Gargoyle Hunter) Turns: 1922, Time: 00:04:40 Health: -2/27 AC: 7 Str: 17 XL: 4 Next: 37% Magic: 4/4 EV: 10 Int: 11 God: Gold: 88 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . u - +1 whip (drain) rCold . . . Gourm . (no shield) rNeg + . . Faith . m - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 short sword b - a +0 whip (You took it off a kobold on level 1 of the Dungeon) u - a +1 whip of draining (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles c - 2 javelins (quivered) d - 2 throwing nets {=f, !d} h - 70 stones Armour e - a +0 leather armour l - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) m - a +0 scale mail (worn) (You found it on level 2 of the Dungeon) Jewellery k - an uncursed amulet of faith {unknown} (You found it on level 3 of the Dungeon) p - an uncursed amulet of the gourmand {unknown} (You found it on level 2 of the Dungeon) Scrolls g - 3 scrolls of remove curse j - 6 scrolls of identify n - a scroll of magic mapping {unknown} o - 3 scrolls of enchant armour {unknown} q - a scroll of teleportation Potions i - a potion of invisibility {unknown} r - a potion of curing {unknown} s - a potion of flight {unknown} Comestibles f - 4 rations t - a chunk of flesh {@w0} Skills: + Level 2.8 Fighting * Level 0.2 Maces & Flails * Level 4.1 Throwing * Level 2.0 Armour + Level 2.0 Dodging - Level 1.1 Stealth + Level 1.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History No target in view! No target in view! Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. c - 4 javelins (gained 1) You butcher the goblin corpse. t - 3 chunks of flesh {@w0} (gained 1) You see here a goblin skeleton. x2 Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. No target in view! No target in view! No target in view! You now have 78 gold pieces (gained 8). Some of the chunks of flesh in your inventory have rotted away. Things that are here: a cursed -3 hand axe; a +0 leather armour Things that are here: a mace; 22 sling bullets No target in view! An orc comes into view. It is wielding a +1 whip of draining. The orc shouts! Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Aim: an orc, wielding a +1 whip of draining and wearing a +0 leather armour You throw a javelin. The javelin barely misses the orc. Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Aim: an orc, wielding a +1 whip of draining and wearing a +0 leather armour You throw a javelin. The javelin hits the orc. An orc is nearby! Throwing (i - inventory. (/) - cycle) c - 2 javelins (quivered) Aim: an orc, wielding a +1 whip of draining and wearing a +0 leather armour You throw a javelin. The javelin closely misses the orc. Throwing (i - inventory. (/) - cycle) c - a javelin (quivered) Aim: an orc, wielding a +1 whip of draining and wearing a +0 leather armour You throw a javelin. The javelin barely misses the orc. You barely miss the orc. The orc barely misses you. You hit the orc but do no damage. The orc hits you but does no damage. x2 You hit the orc but do no damage. The orc hits you but does no damage. Unknown command. You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc but do no damage. The orc hits you but does no damage. You closely miss the orc. The orc closely misses you. You hit the orc but do no damage. The orc completely misses you. You hit the orc. You kill the orc! Things that are here: a +1 whip of draining; a +0 leather armour c - a javelin Things that are here: a +1 whip of draining; a +0 leather armour u - a +1 whip of draining Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You sense an unholy aura. u - a +1 whip of draining (weapon) c - 2 javelins (gained 1) c - 3 javelins (gained 1) c - 4 javelins (gained 1) f - 3 rations (gained 1) An adder comes into view. The adder hisses angrily. An adder is nearby! Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Aim: an adder You throw a javelin. The javelin hits the adder but does no damage. You miss the adder. The adder bites you but does no damage. You barely miss the adder. The adder bites you but does no damage. x2 You hit the adder. You drain the adder! The adder bites you but does no damage. You hit the adder. You kill the adder! Your Armour skill increases to level 2! Your Dodging skill increases to level 2! No target in view! No target in view! c - 4 javelins (gained 1) You now have 88 gold pieces (gained 10). Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. No target in view! No target in view! No target in view! No target in view! No target in view! f - 4 rations (gained 1) A quokka and Ijyb come into view. Ijyb shouts! Ijyb picks up a dagger. Ijyb wields a dagger. Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Aim: a quokka You throw a javelin. The javelin closely misses the quokka. Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Aim: a quokka You throw a javelin. The javelin barely misses the quokka. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... ....... #..#.#. .>.....## # #.g....$# # #.....(.## # .........# # .........# # ..(.(.r@.# # #...#....# # ##.###.#># # ..$.....# # #. #.###.#.####### # #. #..........# # #.# #.#.#.#.#####.# # #.# #.....#.# #.# #######.###.... ..# #.# You could see Ijyb and a quokka. Vanquished Creatures 3 adders A gnoll (D:1) An ooze (D:2) 5 orcs (D:3) A ball python (D:2) 5 goblins A hobgoblin (D:3) 6 kobolds 5 bats 2 frilled lizards (D:2) 7 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 214 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 411 | D:1 | Reached skill level 1 in Armour 749 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/3 779 | D:2 | Upgraded the game from 0.23-a0-494-g91793a9 to | 0.23-a0-516-g0f8c245 1354 | D:3 | Reached skill level 4 in Throwing 1480 | D:3 | Noticed Terence 1547 | D:3 | Reached XP level 4. HP: 23/27 MP: 4/4 1569 | D:3 | Reached skill level 1 in Unarmed Combat 1860 | D:3 | Reached skill level 2 in Armour 1860 | D:3 | Reached skill level 2 in Dodging 1920 | D:3 | Noticed Ijyb 1922 | D:3 | Splashed by Ijyb's acid Vault maps used: D:1: lemuel_arrival_broad_hall D:3: first_ration, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 2 | 2.0 Throwing | 4 | 4.1 Unarmed Combat | 1 | 1.0 Dodging | 2 | 2.0 Fighting | | 2.8 Maces & Flails | | 0.2 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Whip | 37 | 29 || 66 Throw: Javelin | 52 | 8 || 60 Stone | | 1 || 1 Use: Scroll | 7 | || 7 Potion | 2 | || 2 Eat: Chunk | 2 | 1 || 3 Armor: Leather armour | 1 | || 1 Scale mail | 25 | 15 || 40 Dodge: Dodged | 27 | 15 || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 113 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 56 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lemuel_arrival_broad_hall D:3: first_ration, uniq_terence, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.8 | 2.8 | 84.1 | 609.7 Dungeon | 100.0 | 100.0 | 4.8 | 2.8 | 84.1 | 609.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.7 +-------+-------+-------+-------+-------+----------------------