Dungeon Crawl Stone Soup version 0.23-a0-494-g91793a9 (webtiles) character file. 8 lukano the Chucker (level 2, -2/18 HPs) Began as a Gargoyle Hunter on Dec 3, 2018. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (252 turns). lukano the Chucker (Gargoyle Hunter) Turns: 252, Time: 00:01:38 Health: -2/18 AC: 5 Str: 20 XL: 2 Next: 8% Magic: 2/2 EV: 11 Int: 11 God: Gold: 5 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . b - +3 whip (pain) rCold . . . Gourm . (no shield) rNeg + . . Faith . g - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +3 whip of pain (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} Armour g - a +0 leather armour (worn) Scrolls i - a scroll of identify {unknown} l - a scroll of teleportation {unknown} Potions e - a potion of heal wounds {unknown} j - a potion of experience {unknown} k - a potion of flight {unknown} Comestibles f - a ration h - 5 chunks of flesh {@w0} Skills: + Level 2.3 Fighting * Level 3.7 Throwing * Level 0.8 Armour + Level 1.6 Dodging - Level 1.1 Stealth + Level 0.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History a - a +0 short sword (weapon) No target in view! No target in view! No target in view! A goblin comes into view. Throwing (i - inventory) c - 6 javelins (quivered) Aim: a goblin (hasn't noticed you) You throw a javelin. The goblin shouts! The javelin hits the goblin. You kill the goblin! Things that are here: a +0 dagger; 3 stones; Health restored: 13 No target in view! j - a fizzy white potion No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - 6 javelins (gained 1) You butcher the goblin corpse. h - 4 chunks of flesh {@w0} (gained 3) You see here a goblin skeleton. x2 k - a black potion You have a feeling of ineptitude. b - a +3 whip of pain (weapon) A bat comes into view. A bat is nearby! Throwing (i - inventory) c - 6 javelins (quivered) Aim: a bat (resting) You throw a javelin. The javelin hits the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 5 gold pieces. You butcher the bat corpse. h - 5 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You see here a dagger. l - a scroll labeled BYEGAE LUSCHEWN No target in view! A bat comes into view. Throwing (i - inventory) c - 5 javelins (quivered) Aim: a bat (resting) You throw a javelin. The javelin hits the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! m - a sedimented golden potion No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. A frilled lizard comes into view. Throwing (i - inventory) c - 4 javelins (quivered) Aim: a goblin, wielding a +0 club You throw a javelin. The javelin hits the goblin! You kill the goblin! You have reached level 2! Health restored: 18; MP restored: 2 Throwing (i - inventory) c - 3 javelins (quivered) Aim: a frilled lizard You throw a javelin. The javelin closely misses the frilled lizard. Throwing (i - inventory) c - 2 javelins (quivered) Aim: a frilled lizard You throw a javelin. The javelin misses the frilled lizard. You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. Throwing (i - inventory) c - a javelin (quivered) Aim: a frilled lizard You throw a javelin. The javelin closely misses the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! The gnoll closely misses you. Things that are here: a frilled lizard corpse; a bat corpse You hit the gnoll. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 7/18 hp. MASSIVE DAMAGE!! It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #.# #.# ####. #.# #... #.## #... ...# #.(# #..# .# #.(# #..# .# #..# #..# ##.#######g(# #..# #... ...#@.# #..# #..# ##.#..# #..# #..####.....### ##.####................ .......÷#####.....##### .#......).........# #######.##....)...# #.######.#### #.# #.# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 244 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 252 | D:1 | Slain by a gnoll Vault maps used: D:1: wander_arrival_desolate Action || total -------------------------++------- Melee: Whip || 9 Short sword || 1 Throw: Javelin || 13 Use: Potion || 1 Armor: Leather armour || 6 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: wander_arrival_desolate Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 82.5 | 252.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 82.5 | 252.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------