Dungeon Crawl Stone Soup version 0.23-a0-332-g9fe5f10 (webtiles) character file. 19 lukano the Chucker (level 2, -3/25 HPs) Began as a Minotaur Hunter on Oct 16, 2018. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (1257 turns). lukano the Chucker (Minotaur Hunter) Turns: 1257, Time: 00:00:25 Health: -3/25 AC: 3 Str: 16 XL: 2 Next: 55% Magic: 1/1 EV: 12 Int: 8 God: Gold: 13 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - a javelin (quivered) d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) Jewellery k - a cursed amulet of inaccuracy {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of enchant weapon {unknown} g - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of fear {unknown} j - a scroll of magic mapping {unknown} Comestibles f - 2 rations Skills: + Level 2.7 Fighting + Level 4.1 Throwing * Level 1.1 Armour + Level 2.4 Dodging - Level 0.8 Stealth + Level 0.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Throwing (i - inventory) c - 2 javelins (quivered) Aim: a jackal You throw a javelin. The javelin closely misses the jackal. The jackal closely misses you. A jackal is nearby! You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 23/25 hp. A jackal is nearby! You completely miss the jackal. You headbutt the jackal. The jackal bites you. You take 2 damage, and have 21/25 hp. You hit the jackal but do no damage. The jackal barely misses you. x2 A jackal is nearby! You hit the jackal but do no damage. Your headbutt misses the jackal. The jackal bites you but does no damage. A jackal is nearby! You hit the jackal. You headbutt the jackal. You kill the jackal! You are feeling hungry. No target in view! No target in view! c - 2 javelins (gained 1) c - 3 javelins (gained 1) c - 5 javelins (gained 2) k - a large citrine amulet Health restored: 25 No target in view! Done exploring. No target in view! No target in view! Done exploring. Done exploring. No target in view! No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. 2 gnolls come into view. The gnoll shouts! You hear a shout! x3 There is a stone staircase leading up here. There are monsters nearby! Throwing (i - inventory) c - 5 javelins (quivered) Aim: a gnoll, wielding a +0 club You throw a javelin. The javelin barely misses the gnoll. The gnoll throws a throwing net. The throwing net closely misses you. Throwing (i - inventory) c - 4 javelins (quivered) Aim: a gnoll, wielding a +0 club You throw a javelin. The javelin hits the gnoll! A gnoll comes into view. It is wielding a +0 flail. The gnoll throws a throwing net. The throwing net closely misses you. There are monsters nearby! Throwing (i - inventory) c - 3 javelins (quivered) Aim: a gnoll, wielding a +0 club (almost dead) You throw a javelin. The javelin hits the gnoll. A goblin comes into view. It is wielding a +2 dagger of holy wrath. There are monsters nearby! Throwing (i - inventory) c - 2 javelins (quivered) Aim: a gnoll, wielding a +0 spear (moderately wounded) You throw a javelin. The javelin barely misses the gnoll. The gnoll barely misses you. The gnoll hits you but does no damage. There are monsters nearby! Your leather armour prevents you from hitting the gnoll. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! There are monsters nearby! You take 13 damage, and have 12/25 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll closely misses you. A hobgoblin comes into view. It is wielding a +0 club. The gnoll misses you. A rat comes into view. The gnoll barely misses you. There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 6 damage, and have 6/25 hp. MASSIVE DAMAGE!! Unknown command. You barely miss the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/25 hp. You hit the gnoll but do no damage. You headbutt the gnoll. The gnoll completely misses you. You hit the gnoll. The gnoll hits you with a +0 spear. You die... #.#.##.......#..# #.#.#. #.#.##########..# ##.#.#. #.#..#..........# #..#.#. #.#..#.#####...#####..#.#. #.#...................#.#. #.#.#..##.............#.#. #.#.#..##.............#.#. #.#.#..##...............#. #.#.##..#@..............#. #.#.##..#g#............... #.#....................... #.####...####............. #.# #...# #...######.#.# #.# #...# #...# ###.#.# #.# #...# #...# #...... #.# #...# #...# #....#. #.# #...# #...####....#. You could see a gnoll. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 133 | D:1 | meem: I am meem, an upgrade of beem built by MalcolmRose | (check out Malcolm's DCSS vids and other projects at | http://youtube.com/malcolmrosegaming). To have me follow | you in your games, type !subscribemeem - to make me go away | forever, type !quitmeem - For help, type: !meem 174 | D:1 | HP: 3/18 [ooze (4)] 176 | D:1 | Reached XP level 2. HP: 5/25 MP: 1/1 839 | D:1 | Reached skill level 1 in Armour 1253 | D:2 | HP: 6/25 [gnoll/+0 spear (6)] 1257 | D:1 | Slain by a gnoll Vault maps used: D:1: mrwooster_arrival_arrow, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_corner_ca, co_window_broadway_c, co_window_unsneaky_path_b, co_window_cross_2, glass_columns_a D:2: first_ration, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Fighting | | 2.7 Throwing | | 4.1 Dodging | | 2.4 Stealth | | 0.8 Unarmed Combat | | 0.8 Action || total -------------------------++------- Melee: Short sword || 19 Headbutt || 4 Throw: Javelin || 20 Armor: Leather armour || 2 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: mrwooster_arrival_arrow, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_corner_ca, co_window_broadway_c, co_window_unsneaky_path_b, co_window_cross_2, glass_columns_a D:2: first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 0.0 | 95.2 | 611.5 Dungeon | 100.0 | 100.0 | 2.7 | 0.0 | 95.2 | 611.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------