Dungeon Crawl Stone Soup version 0.23-a0-182-g58cdd98 (webtiles) character file. 11 lukano the Skirmisher (level 2, 0/19 HPs) Began as a Gargoyle Monk on Sept 20, 2018. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:16 (1170 turns). lukano the Skirmisher (Gargoyle Monk) Turns: 1170, Time: 00:02:17 Health: 0/19 AC: 8 Str: 14 XL: 2 Next: 29% Magic: 2/2 EV: 10 Int: 10 God: Gold: 33 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . f - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe f - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of magic mapping {unknown} h - a scroll of noise {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Comestibles c - 4 rations {@e1} i - 2 chunks of flesh {@w0} Skills: * Level 3.4 Fighting * Level 3.1 Maces & Flails + Level 0.2 Throwing * Level 0.6 Armour + Level 2.5 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A ball python comes into view. The ball python hisses angrily. You hear a shout! There is a stone staircase leading up here. A ball python is nearby! A ball python is nearby! Sigmund the Dreaded comes into view. He is wielding a scythe. There is a stone staircase leading up here. The ball python closely misses you. The ball python grabs you. You stop ascending the stairs. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You escape the ball python's grasp. You climb upwards. There is a stone staircase leading down here. You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! Done exploring. Done exploring. You see here a ball python corpse. You butcher the ball python corpse. You see here 3 chunks of flesh {@w0}. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. There is a stone staircase leading down here. You see here 2 chunks of flesh {@w0}. There is a stone staircase leading down here. You see here 2 chunks of flesh {@w0}. i - 2 chunks of flesh {@w0} Autopickup is now on. There is a stone staircase leading down here. Done exploring. Done exploring. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Okay, then. Sigmund points at you and mumbles some strange words. You are confused. In your confused state, you trip and fall back down the stairs. Sigmund giggles. "Time to reap what you sow." Sigmund casts a spell at you. The puff of flame hits you! You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! Sigmund barely misses you. Sigmund hits you from afar with a scythe. * * * LOW HITPOINT WARNING * * * Found an escape hatch in the floor. You take 6 damage, and have 7/19 hp. MASSIVE DAMAGE!! You feel less confused. Sigmund hits you from afar with a scythe. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You take 4 damage, and have 3/19 hp. MASSIVE DAMAGE!! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of heal wounds. You feel much better. Something hits you! You regained 9 hp, and now have 12/19 hp. It was a potion of cancellation. You feel magically purged. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 7/19 hp. MASSIVE DAMAGE!! You closely miss something. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... . .. > .. .#.# ##=.# . ##...# ##. ###....#### #...#.........# ..............# ..##.{@.....# #...<....# #####.#### .# .# .# .# .# .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) A ball python (D:1) A kobold (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 585 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 1138 | D:2 | Noticed Sigmund 1164 | D:2 | HP: 3/19 [Sigmund/scythe (4)] 1170 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: roderic_chinese_lattice_arrival D:2: uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Mace || 33 Use: Potion || 2 Eat: Chunk || 1 Armor: Scale mail || 14 Robe || 3 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: roderic_chinese_lattice_arrival D:2: uniq_terence, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 18.5 | 71.7 | 578.0 Dungeon | 100.0 | 100.0 | 1.2 | 18.5 | 71.7 | 578.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+----------------------