Dungeon Crawl Stone Soup version 0.23-a0-54-gae6112e (webtiles) character file. 414 lukano the Cudgeler (level 6, -3/33 HPs) Began as a Gargoyle Gladiator on Aug 8, 2018. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:27 (3948 turns). lukano the Cudgeler (Gargoyle Gladiator) Turns: 3948, Time: 00:05:28 Health: -3/33 AC: 11 Str: 18 (20) XL: 6 Next: 91% Magic: 8/8 EV: 12 Int: 5 (8) God: Gold: 88 SH: 0 Dex: 8 (11) Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +1 leather armour rPois ∞ Spirit . c - +2 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, frail 1, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +1 leather armour (worn) c - a +2 helmet (worn) Scrolls g - 3 scrolls of identify j - 3 scrolls of teleportation m - 2 scrolls of remove curse Potions k - a potion of might l - a potion of flight p - 2 potions of magic Comestibles f - 6 rations {@e1} h - 2 chunks of flesh {@w0} Skills: + Level 3.4 Fighting + Level 3.9 Maces & Flails + Level 2.8 Throwing + Level 2.3 Armour + Level 3.1 Dodging + Level 2.4 Stealth + Level 1.9 Unarmed Combat + Level 1.6 Spellcasting You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Nemelex Xobeh Qazlal Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You have very sharp teeth. You are frail. (-10% HP) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Unknown command. There is a fountain of sparkling water here. Found a stone staircase leading up. Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! No target in view! All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. There is a stone staircase leading down here. 2 jackals come into view. The jackal barks! x2; You hear a bark! A jackal comes into view. x2 Your leather armour prevents you from hitting the jackal. The jackal barks! Your bite misses the jackal. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal misses you. You closely miss the jackal. The jackal completely misses you. The jackal barely misses you. You sock the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal completely misses you. You barely miss the jackal. You bite the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. There are monsters nearby! You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. Your punch misses the jackal. The jackal barely misses you. The jackal closely misses you. x2 You sock the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 32/33 hp. You closely miss the jackal. The jackal closely misses you. x2 Health restored: 33 You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. You bite the jackal. You kill the jackal! No target in view! You butcher the jackal corpse. h - 2 chunks of flesh {@w0} g - 3 scrolls of identify (gained 1) j - 3 scrolls of teleportation (gained 1) An ogre comes into view. It is wielding a giant club. The ogre shouts! A scorpion comes into view. The ogre barely misses you. There are monsters nearby! You hit the ogre. An adder comes into view. The ogre hits you with a giant club! You take 10 damage, and have 23/33 hp. MASSIVE DAMAGE!! The adder hisses angrily. You hit the ogre. The ogre hits you but does no damage. You closely miss the ogre. The ogre closely misses you. You barely miss the ogre. Your bite misses the ogre. You hit the ogre. The ogre hits you with a giant club. You take 5 damage, and have 18/33 hp. You sock the ogre! You bite the ogre. The ogre misses you. The scorpion misses you. The adder bites you but does no damage. You barely miss the ogre. You bite the ogre, but do no damage. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The adder barely misses you. You take 15 damage, and have 3/33 hp. MASSIVE DAMAGE!! You hit the ogre. The adder completely misses you. The scorpion stings you. You die... #######.# ........# ##########.########## ..................... ##.....##........## ######...............## ..........###.....##.## #######....###......##.# ......S@...#...#..(..### ###...Os.....###..#..## #........+.# #.##..### ...........#...#.. ..### .##....##### ..##. ..##. #.### ... .##..#. .. .. ... .. #..# #. #...### You could see an ogre, a scorpion and an adder. Vanquished Creatures Sigmund (D:3) An orc priest (D:3) An iguana (D:4) A worker ant (D:3) A killer bee zombie (D:3) A gnoll (D:3) 6 adders An ooze (D:1) 2 worms (D:2) 5 dart slugs 2 leopard geckos 3 orcs (D:3) 6 giant cockroaches 8 goblins 6 hobgoblins 4 jackals (D:4) 9 kobolds A ball python (D:1) 8 bats 3 frilled lizards 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 90 | D:1 | HP: 3/13 [bat (1)] 91 | D:1 | Reached XP level 2. HP: 4/18 MP: 2/2 103 | D:1 | HP: 4/18 [bat (1)] 106 | D:1 | Reached skill level 2 in Throwing 778 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/3 781 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of mutation] 781 | D:1 | Gained mutation: You have very sharp teeth. [potion of mutation] 1730 | D:2 | Found a shattered altar of Ashenzari. 1793 | D:2 | Reached skill level 1 in Stealth 1860 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/4 1885 | D:2 | Reached skill level 1 in Armour 2575 | D:3 | Noticed Sigmund 2588 | D:3 | Killed Sigmund 2588 | D:3 | Reached skill level 3 in Fighting 2588 | D:3 | Reached skill level 3 in Dodging 2588 | D:3 | Reached skill level 2 in Stealth 2588 | D:3 | Reached skill level 1 in Unarmed Combat 2588 | D:3 | Reached skill level 1 in Spellcasting 2588 | D:3 | Reached XP level 5. HP: 15/28 MP: 5/7 2588 | D:3 | Reached XP level 6. HP: 18/33 MP: 5/8 2735 | D:3 | Reached skill level 2 in Armour 3556 | D:4 | Found a stormy altar of Qazlal. 3755 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3947 | D:4 | HP: 3/33 [ogre/giant club (15)] 3948 | D:4 | Slain by a scorpion Vault maps used: D:1: eino_arrival_druids_welcome, minmay_unequal D:2: old_standard_altar, minmay_misc_feat_pillars D:3: uniq_sigmund D:4: lemuel_coloured_pillars_altar, nicolae_qazlal_eye_of_the_storm, nemelex_xobeh_ov_fountains_minmay, gammafunk_temple_overflow_elements, first_ration, hangedman_abyss_or_decor_slice, hangedman_glass_teeth, feat_on_display Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Throwing | 2 | 2.8 Stealth | 1 2 | 2.4 Armour | 1 2 | 2.3 Fighting | 3 | 3.4 Dodging | 3 | 3.1 Unarmed Combat | 1 | 1.9 Spellcasting | 1 | 1.6 Maces & Flails | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 136 | 211 || 347 Bite | 4 | 14 || 18 Punch | | 2 || 2 Use: Scroll | 6 | 4 || 10 Potion | 2 | 6 || 8 Stab: Sleeping | 1 | 2 || 3 Eat: Chunk | 3 | 7 || 10 Armor: Leather armour | 81 | 104 || 185 Dodge: Dodged | 112 | 193 || 305 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 592 | 0.0 | 0 | 77 | 0.0 | 3948 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 41 | 0.0 | 0 | 21 | 0.0 | 1316 D:2 | 0 | 78 | 0.0 | 0 | 21 | 0.0 | 1189 D:3 | 0 | 401 | 0.0 | 0 | 27 | 0.0 | 1020 D:4 | 0 | 72 | 0.0 | 0 | 8 | 0.0 | 423 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: eino_arrival_druids_welcome, minmay_unequal D:2: old_standard_altar, minmay_misc_feat_pillars D:3: uniq_sigmund D:4: lemuel_coloured_pillars_altar, nicolae_qazlal_eye_of_the_storm, nemelex_xobeh_ov_fountains_minmay, gammafunk_temple_overflow_elements, first_ration, hangedman_abyss_or_decor_slice, hangedman_glass_teeth, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 0.0 | 83.4 | 966.0 Dungeon | 100.0 | 100.0 | 2.1 | 0.0 | 83.4 | 966.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.0 +-------+-------+-------+-------+-------+----------------------