Dungeon Crawl Stone Soup version 0.21-a0-538-gd16b88a (webtiles) character file. 18 lukano the Grave Robber (level 2, 0/17 HPs) Began as an Octopode Necromancer on Dec 15, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (1057 turns). lukano the Grave Robber (Octopode Necromancer) Turns: 1057, Time: 00:01:36 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 5/5 EV: 13 Int: 17 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Potions c - a potion of flight {unknown} Books e - a book of Necromancy Comestibles b - a bread ration {@e1} d - a chunk of flesh {@w0} g - a meat ration {@e2} Skills: + Level 0.2 Fighting + Level 0.3 Maces & Flails + Level 0.1 Throwing + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... A - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! f - 5 chunks of flesh {@w0} (gained 1) You now have 3/5 mp. You see here a ball python corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! f - 8 chunks of flesh {@w0} (gained 3) You now have 2/5 mp. You see here a rat corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! f - 9 chunks of flesh {@w0} (gained 1) Your kobold skeleton crumbles into dust! Your hobgoblin skeleton crumbles into dust! Your ball python skeleton crumbles into dust! Some of the chunks of flesh in your inventory have rotted away. Your hobgoblin skeleton crumbles into dust! g - a meat ration {@e2} A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. Health restored: 17; MP restored: 5 Your rat skeleton crumbles into dust! All of the chunks of flesh in your inventory have rotted away. You hit the dart slug. You grab the dart slug. You constrict the dart slug. You hit the dart slug. You squeeze the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! You see here a dart slug corpse. There is nothing here that can be animated! Unknown command. As you read the scroll labeled QIHACH UMATIM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You butcher the dart slug corpse. d - a chunk of flesh {@w0} Your surroundings suddenly seem different. Found a stone staircase leading down. A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! x3 Found a stone staircase leading down. The jackal closely misses you. x2 You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. Your bat skeleton crumbles into dust! The jackal closely misses you. x3; The jackal bites you. You take 2 damage, and have 15/17 hp. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. x2 You hit the jackal. You constrict the jackal. The jackal bites you. x2 The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 7 damage, and have 8/17 hp. MASSIVE DAMAGE!! You release your grip on the jackal. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. x2 You hit the jackal. You constrict the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/17 hp. You hit the jackal. Your grab misses the jackal. The jackal bites you but does no damage. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 5/17 hp. You closely miss the jackal. Your grab misses the jackal. You are feeling hungry. The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. Your grab misses the jackal. The jackal misses you. The jackal bites you. You die... ........$ ........## .........# .........###### .# ................. ........# .. ###>.###.# ##. #....[##h# ##.. .......#@###.. .........#...######. .........#.#........ .........#.#........ ......................... .......................#. ......................... .. ............####....##... ## ...##..#.....########......# You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 428 | D:1 | Reached skill level 3 in Stealth 428 | D:1 | Reached XP level 2. HP: 5/17 MP: 5/5 430 | D:1 | HP: 3/17 [kobold/whip (3)] 732 | D:1 | Learned a level 1 spell: Animate Skeleton 1056 | D:1 | HP: 3/17 [jackal (2)] 1057 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_with_view, minmay_misc_feat_tiny, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.2 Maces & Flails | | 0.3 Throwing | | 0.1 Dodging | | 2.2 Spellcasting | | 2.2 Necromancy | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 27 Constrict || 15 Tentacles || 8 Whip || 24 Cast: Animate Skeleton || 6 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Skin || 4 Dodge: Dodged || 50 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 15 | 0.0 | 1057 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 15 | 0.0 | 1057 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_with_view, minmay_misc_feat_tiny, hangedman_abyss_or_decor_lesser_grid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 88.0 | 1057.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 88.0 | 1057.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------