Dungeon Crawl Stone Soup version 0.21-a0-531-gacddea6 (webtiles) character file. 4 lukano the Firebug (level 1, 0/13 HPs) Began as a Barachi Fire Elementalist on Dec 13, 2017. Slain by a goblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (311 turns). lukano the Firebug (Barachi Fire Elementalist) Turns: 311, Time: 00:01:47 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +1 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 robe (worn) Books b - a book of Flames Comestibles c - a bread ration {@e1} d - 2 chunks of flesh {@w0} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Aim: a bat (resting) The flame tongue hits the bat. The bat appears unharmed. The bat hits you but does no damage. You now have 2/3 mp. Aim: a bat You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The bat hits you but does no damage. You now have 1/3 mp. Aim: a bat The flame tongue hits the bat. You kill the bat! You now have 0/3 mp. Your magical contamination has completely faded away. You butcher the bat corpse. d - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 A rat comes into view. MP restored: 3 You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a rat The flame tongue hits the rat. You kill the rat! You now have 2/3 mp. You butcher the rat corpse. d - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 A bat comes into view. MP restored: 3 Unknown command. A bat is nearby! Aim: a bat The flame tongue hits the bat. The bat hits you but does no damage. The bat completely misses you. You now have 2/3 mp. Aim: a bat (moderately wounded) The flame tongue hits the bat. You kill the bat! You now have 1/3 mp. e - a scroll labeled QAOMYA HIT CUJ MP restored: 3 f - a scroll labeled FUIDIL QUFF As you read the scroll labeled QAOMYA HIT CUJ, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labeled FUIDIL QUFF, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. A rat comes into view. The rat moves out of view. No target in view! No target in view! No target in view! The rat is too close now for your liking. The rat bites you but does no damage. Some of the chunks of flesh in your inventory have rotted away. You barely miss the rat. The rat bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! Aim: a rat The flame tongue hits the rat. You kill the rat! You now have 2/3 mp. You butcher the rat corpse. d - 3 chunks of flesh {@w0} (gained 1) Found an escape hatch in the floor. Health restored: 13; MP restored: 3 A goblin comes into view. The helpless goblin fails to defend itself. You hit the goblin. The goblin hits you. You take 2 damage, and have 11/13 hp. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you. * * * LOW HITPOINT WARNING * * * Some of the chunks of flesh in your inventory have rotted away. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You completely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You hit the goblin. The goblin misses you. You miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. You hit the goblin but do no damage. The goblin hits you. You die... ....####.#..################### ........[...# #>......##.# ##########.## #........# #.#####..#### #.....####.# #####...#......# .....$....@g####.# ..##.#...#.## .........# ###.......# ###..#### #.. ... ###+ You could see a goblin. Vanquished Creatures 2 bats (D:1) 4 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lukano the Barachi Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | HP: 2/13 [goblin (3)] 311 | D:1 | Slain by a goblin Vault maps used: D:1: saegor_arrival_simple_d, minmay_close_crescents Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Flame Tongue || 8 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 6 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 6 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_d, minmay_close_crescents Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 85.2 | 311.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 85.2 | 311.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------