Dungeon Sprint DCSS version 0.20-a0-792-g09bcfd3 (webtiles) character file. 0 loser178 the Shield-Bearer (level 1, -7/21 HPs) Began as a Gargoyle Fighter on Mar 1, 2017. Mangled by a merfolk siren ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (11 turns). loser178 the Shield-Bearer (Gargoyle Fighter) Turns: 11, Time: 00:00:15 Health: -7/21 AC: 9 Str: 24 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . b - +0 scale mail rNeg + . . Faith . c - +0 shield rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The merfolk siren chants a haunting song. You resist. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a trident! Ouch! That really hurt! You feel a strong urge to attack something. The merfolk siren hits you with a trident. There is an open door here. You closely miss the merfolk siren. You closely miss the merfolk siren. The merfolk siren hits you but does no damage. You barely miss the merfolk siren. The merfolk siren hits you with a trident. * * * LOW HITPOINT WARNING * * * You bludgeon the merfolk siren!! The merfolk siren is heavily wounded. The merfolk siren hits you with a trident! Ouch! That really hurt! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | loser178 the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed a merfolk siren 11 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Flail || 4 Use: Potion || 1 Armor: Scale mail || 1