Dungeon Crawl Stone Soup version 0.25-a0-549-g6e6e650 (webtiles) character file. Game seed: 17525157648461288781, levelgen mode: deterministic 35 lordlovebone the Skirmisher (level 3, 0/31 HPs) Began as a Demonspawn Wanderer on Feb 23, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:59 (1231 turns). lordlovebone the Skirmisher (Demonspawn Wanderer) Turns: 1231, Time: 00:02:59 Health: 0/31 AC: 3 Str: 12 (14) XL: 3 Next: 17% Magic: 3/3 EV: 8 Int: 9 (12) God: Gold: 48 SH: 7 Dex: 9 (12) Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold + . . Gourm . i - +0 kite shield rNeg . . . Faith . p - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn j - ring of protection from cold {rC+, !d} MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -6), hasted, very quick A: mutation resistance 1, nightstalker 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) b - a +0 hand crossbow (weapon) Missiles c - 14 bolts (quivered) o - 22 stones Armour i - a +0 kite shield (worn) p - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery j - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) k - a cursed amulet of inaccuracy (You found it on level 1 of the Dungeon) Scrolls g - a scroll of remove curse n - a scroll of enchant weapon {unknown} Comestibles f - 2 rations Skills: + Level 4.3 Fighting - Level 1.7 Short Blades - Level 1.7 Crossbows - Level 1.0 Stealth - Level 1.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You are somewhat resistant to further mutation. Message History Aim: an adder (moderately wounded) You shoot a bolt. The bolt barely misses the adder. The adder closely misses you. x2 Firing (i - inventory. (/) - cycle) c - 23 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a bolt. The bolt hits the adder but does no damage. The adder is moderately wounded. The adder bites you. You block the adder's attack. You take 1 damage, and have 25/31 hp. Firing (i - inventory. (/) - cycle) c - 22 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot a bolt. The bolt barely misses the adder. The adder bites you. x2 You take 5 damage, and have 20/31 hp. Firing (i - inventory. (/) - cycle) c - 21 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You take 1 damage, and have 19/31 hp. Firing (i - inventory. (/) - cycle) c - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt misses the adder. You feel sick. The adder closely misses you. Firing (i - inventory. (/) - cycle) c - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt closely misses the adder. You feel sick. The adder bites you. x2 Firing (i - inventory. (/) - cycle) c - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt closely misses the adder. You feel sick. The adder bites you but does no damage. x2 Unknown command. Firing (i - inventory. (/) - cycle) c - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt hits the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you but does no damage. You take 8 damage, and have 11/31 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The adder barely misses you. It was a potion of haste. You feel yourself speed up. You feel sick. The adder closely misses you. You block the adder's attack. You take 1 damage, and have 10/31 hp. Unknown command. Firing (i - inventory. (/) - cycle) c - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 3 damage, and have 7/31 hp. Firing (i - inventory. (/) - cycle) c - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt hits the adder but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/31 hp. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The adder closely misses you. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/31 hp. Found a stone staircase leading down. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. You take 1 damage, and have 1/31 hp. Unknown command. Unknown command. You see here a murky green potion. It was a potion of mutation. You feel extremely strange. You feel genetically stable. The adder barely misses you. Okay, then. As you read the scroll labeled YTIPHY POWUFOXOUM, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Your surroundings suddenly seem different. You die... ****######## *,,,.......# *,*******#@# *,* #.# *,* #.# *,* *****#.#** *,* *,,,,...,*********##### *,* *,***...,,,,,,,,,,..... *,***,***..#,,,,,,,,,,.(... *,**,,,**,,***********#.... **,*,,,,,*,,* #.##. There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:1) 4 hobgoblins (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 hand | crossbow, a +0 kite shield, 27 bolts, a scroll of | teleportation, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 358 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 358 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 618 | D:1 | Reached skill level 4 in Fighting 906 | D:1 | Reached XP level 3. HP: 14/30 MP: 3/3 1223 | D:2 | HP: 7/31 [adder (3)] 1224 | D:2 | HP: 3/31 [adder (3)] 1228 | D:2 | HP: 1/31 [poisoned by an adder] 1230 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1231 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring D:2: minmay_alternating_diamond, layout_loops_ring, hangedman_glass_garden, kennysheep_generic_room_8 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.3 Short Blades | | 1.7 Crossbows | | 1.7 Stealth | | 1.0 Shields | | 1.7 Action || total -------------------------++------- Melee: Dagger || 72 Fire: Hand crossbow || 46 Use: Scroll || 4 Potion || 3 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 16 Leather armour || 26 Dodge: Dodged || 38 Block: Kite shield || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring D:2: minmay_alternating_diamond, layout_loops_ring, hangedman_glass_garden, kennysheep_generic_room_8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 26.3 | 52.7 | 594.0 Dungeon | 100.0 | 100.0 | 3.5 | 26.3 | 52.7 | 594.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------