Dungeon Crawl Stone Soup version 0.25-a0-549-g6e6e650 (webtiles) character file. Game seed: 9758549827890384248, levelgen mode: deterministic 28 lordlovebone the Skirmisher (level 3, 17/31 HPs) Began as a Demonspawn Wanderer on Feb 23, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:02:52 (1188 turns). lordlovebone the Skirmisher (Demonspawn Wanderer) Turns: 1188, Time: 00:02:52 Health: 17/31 AC: 2 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 8 Int: 13 God: Gold: 17 SH: 6 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . p - +0 hand axe rCold . . . Gourm . o - +0 kite shield rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 dagger n - a +0 whip (You found it on level 1 of the Dungeon) p - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Missiles g - 26 stones (quivered) l - 49 sling bullets Armour e - a +0 robe (worn) o - a +0 kite shield (worn) (You found it on level 1 of the Dungeon) r - a cursed +0 buckler (You found it on level 2 of the Dungeon) Wands h - a wand of random effects (13) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of blinking {!r} d - 2 scrolls of teleportation i - 2 scrolls of identify k - 3 scrolls of remove curse m - 2 scrolls of immolation {!r} q - a scroll of magic mapping {unknown} Comestibles f - 5 rations Skills: - Level 4.6 Fighting + Level 1.8 Axes - Level 0.1(1.0) Maces & Flails - Level 1.0 Armour - Level 2.6 Stealth - Level 1.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your movements are slightly less encumbered by armour. (ER -2) Message History You take 5 damage, and have 13/26 hp. Unknown command. You miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/26 hp. MASSIVE DAMAGE!! You feel better. You block the adder's attack. You regained 11 hp, and now have 17/26 hp. There is a stone staircase leading up here. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. Your shield prevents you from hitting the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You take 5 damage, and have 12/26 hp. You hit the adder. The adder is heavily wounded. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 11/26 hp. Unknown command. Unknown command. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 5 damage, and have 6/26 hp. You slash the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/26 hp. It was a potion of heal wounds. You feel much better. You feel sick. You regained 20 hp, and now have 25/26 hp. You feel sick. You see here an adder corpse. You take 1 damage, and have 24/26 hp. You butcher the adder corpse. c - a chunk of flesh {@w0} You see here an adder skeleton. You feel sick. You feel sick. There is a stone staircase leading down here. You take 1 damage, and have 23/26 hp. You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes terrible. You feel sick. x8 You are no longer poisoned. You take 6 damage, and have 17/26 hp. MASSIVE DAMAGE!! You climb downwards. Level annotation: Terence The goblin hits you but does no damage. The goblin completely misses you. There is a stone staircase leading up here. You barely miss the goblin. You feel a little less mighty now. The goblin hits you with a +0 dagger. You take 2 damage, and have 15/26 hp. You barely miss the goblin. The goblin hits you but does no damage. x2 You completely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. You block the goblin's attack. Unknown command. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You block the goblin's attack. You take 2 damage, and have 14/26 hp. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Your fingernails lengthen. You regained 3 hp, and now have 17/31 hp. MP restored: 3 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.# ########...# ##########...@)...# ####^.........#####..# ........####### ..# ####.##.# .... #.##.# #.### #.##.# .# #.##.# .# ### #.##.# .. .># #.##.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:1) 2 leopard geckos (D:1) 3 bats A giant cockroach (D:2) 2 goblins 4 hobgoblins (D:1) A quokka (D:2) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 dagger, | a scroll of blinking {!r}, a potion of curing, a scroll of | teleportation, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 401 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 401 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 1079 | D:2 | Noticed Terence 1136 | D:2 | HP: 6/26 [adder (2)] 1143 | D:1 | HP: 6/26 [adder (4)] 1187 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1187 | D:2 | Reached XP level 3. HP: 17/31 MP: 3/3 1188 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms D:2: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_terence Action || total -------------------------++------- Melee: Dagger || 51 Unarmed || 15 Punch || 1 Hand axe || 40 Throw: Stone || 17 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 39 Dodge: Dodged || 64 Block: Kite shield || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms D:2: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.1 | 21.2 | 54.4 | 564.0 Dungeon | 100.0 | 100.0 | 5.1 | 21.2 | 54.4 | 564.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------