Dungeon Crawl Stone Soup version 0.25-a0-549-g6e6e650 (webtiles) character file. Game seed: 10983579652060836937, levelgen mode: deterministic 28 lordlovebone the Stinger (level 3, 26/28 HPs) Began as a Demonspawn Wanderer on Feb 23, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:49 (814 turns). lordlovebone the Stinger (Demonspawn Wanderer) Turns: 814, Time: 00:02:49 Health: 26/28 AC: 5 Str: 13 XL: 3 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 ring mail rPois . Spirit + (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1, magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) j - a +1 hunting sling of flaming (You found it on level 1 of the Dungeon) Missiles d - 11 poisoned darts (quivered) e - 17 stones h - 3 boomerangs l - 30 sling bullets Armour f - a +0 robe m - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of blinking {!r} i - a scroll of immolation {unknown} k - a scroll of identify {unknown} Comestibles c - 5 chunks of flesh {@w0} g - a ration Skills: * Level 2.7 Fighting - Level 1.0 Throwing - Level 1.0 Stealth - Level 1.0 Spellcasting Level 1.7 Charms Level 2.1 Necromancy Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Apportation Tloc #..... 50% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Teleport Other Tloc #....... 86% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. Message History A jackal comes into view. A jackal is nearby! Unknown command. The jackal barks! A goblin comes into view. Throwing (i - inventory. (/) - cycle) d - 12 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a poisoned dart. The poisoned dart closely misses the jackal. You hit the jackal but do no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x3 You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. You take 1 damage, and have 22/23 hp. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 20/23 hp. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. Unknown command. You hit the jackal. You kill the jackal! No target in view! No target in view! You see here a jackal corpse. You butcher the jackal corpse. c - 5 chunks of flesh {@w0} (gained 2) You see here a jackal skeleton. You see here a jackal corpse. The goblin is too close now for your liking. You see here a poisoned dart. A goblin is nearby! Okay, then. No target in view! The goblin is too close now for your liking. You see here a poisoned dart. The goblin barely misses you. You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... A pair of antennae grows on your head! You regained 5 hp, and now have 26/28 hp. MP restored: 4 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#...##.# #.##.....##.# #.###.....#.# #.###.#)....# #.##....#...# #....#.÷#...# #..###†###..####### #....#.(....#.....## ##...†@..#......^%..# ......###.###......... .......#..#........... .......#.............. .............÷......... ...................... ...................... ......(.............# g...........##.....## There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) A plant (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 dagger, | a scroll of blinking {!r}, 13 poisoned darts, a +0 dagger, | a +0 robe, a ration; and the following spell memorised: | Apportation; and the following spells available to | memorise: Teleport Other 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 11 | D:1 | Reached skill level 1 in Fighting 21 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 21 | D:1 | Reached XP level 2. HP: 12/22 MP: 3/3 90 | D:1 | Reached skill level 2 in Fighting 396 | D:1 | HP: 5/23 [dart slug/slug dart (4)] 404 | D:1 | HP: 5/23 [bat (1)] 813 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 813 | D:1 | Reached XP level 3. HP: 26/28 MP: 4/4 814 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, minmay_pentomino_t4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Throwing | | 1.0 Stealth | | 1.0 Spellcasting | | 1.0 Charms | | 1.7 Necromancy | | 2.1 Poison Magic | | 3.0 Action || total -------------------------++------- Melee: Dagger || 150 Throw: Dart || 16 Armor: Robe || 20 Ring mail || 18 Dodge: Dodged || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 6 | 14.6 | 16 | 3 | 15.8 +---------+---------+-------+---------+---------+------- D:1 | 35 | 6 | 14.6 | 16 | 3 | 15.8 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, minmay_pentomino_t4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 57.4 | 6.4 | 814.0 Dungeon | 100.0 | 100.0 | 0.0 | 57.4 | 6.4 | 814.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+----------------------