Dungeon Crawl Stone Soup version 0.25-a0-547-g27a0b5d (webtiles) character file. Game seed: 14519164235082147842, levelgen mode: deterministic 27 lordlovebone the Magician (level 2, 0/21 HPs) Began as a Vampire Wanderer on Feb 21, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:46 (502 turns). lordlovebone the Magician (Vampire Wanderer) Turns: 502, Time: 00:02:46 Health: 0/21 AC: 2 Str: 12 XL: 2 Next: 93% Magic: 3/7 EV: 11 Int: 19 God: Gold: 49 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . c - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -1), stab, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) k - a +0 whip (You took it off a kobold on level 2 of the Dungeon) Missiles i - 6 stones (quivered) Armour c - a scarf of spirit shield (worn) (You found it on level 1 of the Dungeon) e - a +0 robe (worn) Scrolls b - a scroll of blinking {!r} d - a scroll of teleportation f - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} Skills: + Level 1.5 Fighting - Level 1.5 Stealth - Level 4.0 Spellcasting Level 1.0 Summonings Level 3.2 Necromancy + Level 1.7 Air Magic Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air ###..... 4% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: bat Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History An adder and a hobgoblin come into view. The hobgoblin shouts! The adder hisses angrily. The adder barely misses you. There are monsters nearby! Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is lightly wounded. The zap misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You take 3 damage, and have 18/21 hp. You now have 5/7 mp. Unknown command. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is moderately wounded. The zap misses the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 17/21 hp. You now have 4/7 mp. Unknown command. Okay, then. Okay, then. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is severely wounded. The adder bites you. You are more poisoned. The adder poisons you! You now have 3/7 mp. Unknown command. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is almost dead. You feel sick. The adder barely misses you. The hobgoblin closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 14/21 hp. You now have 2/7 mp. Unknown command. Unknown command. You hit the adder. You kill the adder! You feel sick. The hobgoblin hits you with a +0 club. You take 3 damage, and have 11/21 hp. You feel sick. You see here an adder corpse. You take 1 damage, and have 10/21 hp. You feel sick. You feel sick. You take 1 damage, and have 9/21 hp. You feel sick. You take 2 damage, and have 7/21 hp. You feel sick. You take 1 damage, and have 6/21 hp. You aren't carrying any items that you can evoke. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. You feel sick. You take 1 damage, and have 6/21 hp. As you read the scroll labeled RESIPP JIUG, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You feel sick. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/21 hp. You now have 2/7 mp. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/21 hp. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of stabbing. You feel ready to backstab. Your surroundings suddenly seem different. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/21 hp. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/21 hp. You die... #........ #.......# #.......# #.......# #.......# #.......# #.......# #......@# #.......# #.......# #.......# ######.## #. #. ## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 leopard geckos 2 giant cockroaches A goblin (D:2) 3 kobolds A bat (D:1) A frilled lizard (D:1) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Vampire Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 dagger, | a scroll of blinking {!r}, a potion of curing, a +0 robe; | and the following spell memorised: Shock; and the following | spells available to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 64 | D:1 | HP: 3/14 [leopard gecko (4)] 120 | D:1 | Reached skill level 1 in Air Magic 148 | D:1 | Reached skill level 1 in Fighting 148 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/7 314 | D:1 | You fall into a shaft and drop 1 floor! 494 | D:2 | HP: 5/21 [poisoned by an adder] 496 | D:2 | HP: 2/21 [poisoned by an adder] 502 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_basic, first_ration, chequers_garden, minivault_5, minmay_mini_jars Skill XL: | 1 | ---------------+----+----- Air Magic | 1 | 1.7 Fighting | 1 | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Summonings | | 1.0 Necromancy | | 3.2 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 42 Bite || 1 Throw: Stone || 1 Cast: Shock || 14 Use: Potion || 3 Scroll || 1 Armor: Robe || 10 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 22 | 56.4 | 9 | 6 | 40.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 3 | 22 | 88.0 | 2 | 6 | 75.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_basic, first_ration, chequers_garden, minivault_5, minmay_mini_jars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 28.7 | 36.5 | 251.0 Dungeon | 100.0 | 100.0 | 0.0 | 28.7 | 36.5 | 251.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------