Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd (webtiles) character file. Game seed: 17167137185149093872, levelgen mode: deterministic 8 lordlovebone the Cutter (level 2, 22/22 HPs) Began as a Demonspawn Wanderer on Feb 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (408 turns). lordlovebone the Cutter (Demonspawn Wanderer) Turns: 408, Time: 00:00:35 Health: 22/22 AC: 2 Str: 17 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 9 God: Gold: 9 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour c - a +0 robe (worn) Potions b - 2 potions of curing e - a potion of haste {unknown} Comestibles d - a ration Skills: + Level 2.1 Fighting - Level 4.5 Short Blades Level 1.0 Crossbows - Level 1.0 Armour Level 2.0 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You closely miss the jackal. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 14/15 hp. You miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! You puncture the leopard gecko! You kill the leopard gecko! No target in view! You start resting. HP restored. Health restored: 15 There is an open door, spattered with blood here. You start waiting. Done waiting. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a bark! You hear an angry hiss. You hear a bark! You start waiting. A jackal comes into view. Unknown command. You start waiting. The jackal is too close now for your liking. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 12/15 hp. You hit the jackal. You kill the jackal! No target in view! A jackal comes into view. x2 There is an open door, spattered with blood here. You see here a jackal corpse. You hit the jackal. The jackal is severely wounded. The jackal bites you. You take 2 damage, and have 11/16 hp. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You take 1 damage, and have 10/16 hp. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 9/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You hit the jackal. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You take 1 damage, and have 8/16 hp. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You take 2 damage, and have 6/16 hp. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/16 hp. You puncture the jackal! You kill the jackal! Your Fighting skill increases to level 2! Okay, then. You close the door, pushing everything out of the way. You start resting. HP restored. Health restored: 16 You open the door. There is an open door, spattered with blood here. Found a stone staircase leading down. e - a grey potion You now have 9 gold pieces. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Health restored: 22; MP restored: 3 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .# #### ###.# ##.## ....####...######.... ....#.............#.### ....#.............#.... ....#................. ....#.............##### .............>........# .####'######..#.@...(.# #.รท...# #..........# #.....# #..........# #..8..# #...........# #.....# #...........# #..<..# #...........# ####### #.........### ........... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 4 jackals (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 short | sword, 2 potions of curing, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 143 | D:1 | HP: 3/16 [jackal (2)] 144 | D:1 | Reached skill level 2 in Fighting 407 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 407 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 408 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Short Blades | | 4.5 Crossbows | | 1.0 Armour | | 1.0 Evocations | | 2.0 Action || total -------------------------++------- Melee: Short sword || 19 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 86.3 | 4.4 | 408.0 Dungeon | 100.0 | 100.0 | 0.0 | 86.3 | 4.4 | 408.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------