Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd (webtiles) character file. Game seed: 11020844041029242775, levelgen mode: deterministic 535 lordlovebone the Skirmisher (level 7, 49/57 HPs) Began as a Demonspawn Wanderer on Feb 16, 2020. Quit the game on level 4 of the Dungeon. The game lasted 00:08:54 (4736 turns). lordlovebone the Skirmisher (Demonspawn Wanderer) Turns: 4736, Time: 00:08:55 Health: 49/57 AC: 10 Str: 12 XL: 7 Next: 4% Magic: 8/8 EV: 8 Int: 14 God: Gold: 141 SH: 0 Dex: 14 Spells: 6/8 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +2 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: claws 1, iridescent scales 1, nightstalker 1, magic shield a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off an orc on level 4 of the Dungeon) b - a +0 hunting sling (You took it off a goblin on level 3 of the Dungeon) c - a +0 mace (You found it on level 1 of the Dungeon) g - a +0 dagger s - a +0 hand axe (You took it off an orc on level 3 of the Dungeon) t - a +4 rapier (You found it on level 3 of the Dungeon) y - a +1 short sword of speed (You took it off a kobold on level 1 of the Dungeon) Missiles e - 159 stones h - 29 poisoned darts (quivered) m - 5 sling bullets Armour d - a +2 scale mail (worn) o - a +0 leather armour (You took it off an orc on level 3 of the Dungeon) r - a +0 pair of boots (You found it on level 3 of the Dungeon) Wands w - a wand of polymorph (5) (You took it off an orc on level 3 of the Dungeon) Scrolls i - 2 scrolls of enchant armour {unknown} k - a scroll of fear {unknown} n - 2 scrolls of teleportation {unknown} p - a scroll of remove curse {unknown} v - a scroll of immolation {unknown} x - a scroll of blinking {unknown} Potions j - a potion of berserk rage {unknown} l - 2 potions of cancellation {unknown} q - 2 potions of mutation {unknown} u - 3 potions of curing z - a potion of magic {unknown} Comestibles f - 5 rations A - 6 chunks of flesh {@w0} Skills: - Level 5.8 Fighting + Level 2.8(3.4) Axes - Level 2.6(3.3) Maces & Flails - Level 3.6 Armour - Level 1.0 Spellcasting - Level 1.7 Translocations - Level 2.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 67% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shroud of Golubria Chrm/Tloc #..... 80% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in iridescent scales. (AC +2) You are slightly more attuned to the shadows. When hurt, damage is shared between your health and your magic reserves. Message History Health restored: 52 Your +0 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) e - 158 stones (gained 1) You see here a +0 club. Things that are here: a +0 short sword; an orc corpse h - 12 poisoned darts (gained 1) h - 13 poisoned darts (gained 1) h - 29 poisoned darts (gained 16) m - 10 sling bullets (gained 1) e - 159 stones (gained 1) Things that are here: a +0 robe; a +0 dagger Some of the chunks of flesh in your inventory have rotted away. m - 11 sling bullets (gained 1) An adder skeleton comes into view. Firing (i - inventory. (/) - cycle) m - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton (hasn't noticed you) You shoot a sling bullet. The sling bullet hits the adder skeleton! The adder skeleton is severely damaged. Firing (i - inventory. (/) - cycle) m - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (severely damaged) You shoot a sling bullet. The sling bullet barely misses the adder skeleton. Firing (i - inventory. (/) - cycle) m - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (severely damaged) You shoot a sling bullet. The sling bullet hits the adder skeleton. The adder skeleton is severely damaged. Firing (i - inventory. (/) - cycle) m - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (severely damaged) You shoot a sling bullet. The sling bullet hits the adder skeleton! You destroy the adder skeleton! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Eating one of 7 chunks of flesh {@w0}. You eat one of the 7 chunks of flesh {@w0}. This raw flesh tastes terrible. A hound comes into view. Firing (i - inventory. (/) - cycle) m - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (hasn't noticed you) You shoot a sling bullet. The sling bullet barely misses the hound. The hound barks! Firing (i - inventory. (/) - cycle) m - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound You shoot a sling bullet. The sling bullet closely misses the hound. Your +0 dagger of venom begins to drip with poison! a - a +0 dagger of venom (weapon) You hit the hound. The hound is poisoned. The hound is lightly wounded. The hound bites you but does no damage. The hound barely misses you. You hit the hound. The hound looks as sick as possible! The hound is moderately wounded. The hound bites you. You take 2 damage, and have 50/52 hp. You hit the hound but do no damage. The hound looks as sick as possible! The hound is moderately wounded. The hound bites you but does no damage. The hound bites you. You take 3 damage, and have 47/52 hp. You hit the hound but do no damage. The hound looks as sick as possible! The hound is heavily wounded. The hound bites you. You take 3 damage, and have 44/52 hp. You hit the hound but do no damage. The hound looks as sick as possible! The hound is heavily wounded. The hound closely misses you. The hound barely misses you. Your +0 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) The hound bites you but does no damage. Your +0 dagger of venom begins to drip with poison! a - a +0 dagger of venom (weapon) You hit the hound but do no damage. The hound is almost dead. The hound bites you but does no damage. x2 You completely miss the hound. The hound is almost dead. You kill the hound! You have reached level 7! Your demonic ancestry asserts itself... Your fingernails lengthen. You regained 4 hp, and now have 49/57 hp. MP restored: 8 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###'#.(. #....... #....(# #.(.(.# #..(..# ######.†...## #.......@....# #............# #..........[.# +............# #............# #..........÷.# #.........)..# #.........)<.# #........[)..# There were no monsters in sight! Vanquished Creatures A phantom (D:4) A hound (D:4) An orc priest (D:4) 3 orc wizards Natasha (thrice) (D:2) Terence (D:3) 3 gnolls (D:3) 5 adders 2 oozes An adder skeleton (D:4) 3 worms (D:3) 3 dart slugs 2 leopard geckos (D:3) 17 orcs A ball python (D:3) 4 giant cockroaches 6 goblins 10 hobgoblins 7 jackals A quokka (D:2) 13 bats 2 frilled lizards 8 kobolds 7 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 dagger, | a potion of curing, a +2 scale mail, a ration; and the | following spells available to memorise: Blink, Shroud of | Golubria 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 44 | D:1 | Reached skill level 1 in Fighting 137 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 19/22 MP: 3/3 435 | D:1 | Reached skill level 2 in Fighting 894 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 894 | D:1 | Reached XP level 3. HP: 27/28 MP: 4/4 1240 | D:2 | Reached skill level 3 in Fighting 1244 | D:2 | Learned a level 2 spell: Blink 1261 | D:2 | Noticed Natasha 1426 | D:2 | Found a burning altar of Makhleb. 1644 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 1644 | D:2 | Reached XP level 4. HP: 37/37 MP: 5/5 1684 | D:2 | Found a faded altar of an unknown god. 1879 | D:2 | Killed Natasha 1879 | D:2 | Reached skill level 4 in Fighting 2129 | D:2 | Noticed Natasha 2138 | D:2 | Killed Natasha 2206 | D:2 | Noticed Natasha 2216 | D:2 | Killed Natasha 2216 | D:2 | Reached XP level 5. HP: 37/43 MP: 4/6 2381 | D:3 | Reached skill level 5 in Fighting 2639 | D:3 | Noticed Terence 2653 | D:3 | Killed Terence 3427 | D:3 | Reached XP level 6. HP: 49/52 MP: 5/7 3473 | D:3 | Reached skill level 1 in Maces & Flails 4103 | D:4 | Reached skill level 2 in Maces & Flails 4580 | D:4 | Reached skill level 2 in Axes 4735 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 4735 | D:4 | Reached XP level 7. HP: 49/57 MP: 8/8 4736 | D:4 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_4_way, infiniplex_forest_straight_1, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double D:2: layout_basic, lightli_temple_of_fire, chequers_ecumenical_altar_island, first_ration, uniq_natasha D:3: layout_basic, uniq_terence D:4: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 5 | 5.8 Maces & Flails | 2 | 2.6 Axes | 2 | 2.8 Armour | | 3.6 Spellcasting | | 1.0 Translocations | | 1.7 Evocations | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 179 | 37 | || 216 Short sword | 98 | 246 | || 344 Unarmed | | 19 | || 19 Hand axe | | 4 | || 4 Fire: Hunting sling | | 54 | || 54 Throw: Stone | 13 | | || 13 Dart | | 50 | || 50 Eat: Chunk | 3 | 10 | || 13 Armor: Scale mail | 177 | 124 | || 301 Dodge: Dodged | 138 | 98 | || 236 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 698 | 67 | 8.8 | 103 | 2 | 1.9 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 138 | 35 | 20.2 | 21 | 1 | 4.5 D:3 | 210 | 32 | 13.2 | 43 | 1 | 2.3 D:4 | 297 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_4_way, infiniplex_forest_straight_1, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double D:2: layout_basic, lightli_temple_of_fire, chequers_ecumenical_altar_island, first_ration, uniq_natasha D:3: layout_basic, uniq_terence D:4: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 36.5 | 36.3 | 1165.5 Dungeon | 100.0 | 100.0 | 1.6 | 36.5 | 36.3 | 1165.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 191.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 191.2 +-------+-------+-------+-------+-------+----------------------