Dungeon Crawl Stone Soup version 0.25-a0-502-g6516661 (webtiles) character file. Game seed: 14690262417121218012, levelgen mode: deterministic 31 lordlovebone the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Wanderer on Feb 13, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:15 (566 turns). lordlovebone the Skirmisher (Demonspawn Wanderer) Turns: 566, Time: 00:01:16 Health: 0/29 AC: 2 Str: 11 XL: 3 Next: 7% Magic: 3/6 EV: 11 Int: 13 God: Gold: 7 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -6) A: magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 shortbow (weapon) b - a +0 hand crossbow Missiles c - 18 arrows (quivered) d - 32 bolts i - 20 sling bullets Armour e - a +0 robe (worn) Jewellery h - an uncursed ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) Scrolls j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of immolation {unknown} Comestibles f - 3 rations Skills: + Level 3.6 Fighting - Level 1.0 Bows - Level 1.0 Throwing - Level 1.7 Armour Level 1.0 Shields - Level 2.0 Spellcasting Level 1.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The jackal bites you but does no damage. The jackal barely misses you. Firing (i - inventory) d - 38 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot a bolt. The bolt hits the jackal! You kill the jackal! Firing (i - inventory) d - 37 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a bolt. The bolt closely misses the adder. Firing (i - inventory) d - 36 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt barely misses the adder. The adder barely misses you. The adder misses you. Firing (i - inventory) d - 35 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt closely misses the adder. The adder completely misses you. The adder barely misses you. Firing (i - inventory) d - 34 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt barely misses the adder. The adder bites you. x2 You take 9 damage, and have 20/29 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 33 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a bolt. The bolt barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You take 1 damage, and have 19/29 hp. a - a +2 shortbow (weapon) You feel sick. The adder bites you. You take 3 damage, and have 16/29 hp. You now have 5/6 mp. Firing (i - inventory) c - 27 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow barely misses the adder. The adder bites you. You take 2 damage, and have 14/29 hp. Firing (i - inventory) c - 26 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow completely misses the adder. The adder bites you. x2 You take 2 damage, and have 12/29 hp. You now have 4/6 mp. Firing (i - inventory) c - 25 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow barely misses the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 11/29 hp. Firing (i - inventory) c - 24 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow misses the adder. The adder misses you. The adder barely misses you. Firing (i - inventory) c - 23 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. The adder misses you. Firing (i - inventory) c - 22 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow barely misses the adder. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 3 damage, and have 8/29 hp. You now have 3/6 mp. It was a potion of magic. Magic courses through your body. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/29 hp. You aren't carrying any items that you can evoke. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. Firing (i - inventory) c - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder barely misses you. You take 1 damage, and have 4/29 hp. Firing (i - inventory) c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/29 hp. You now have 3/6 mp. Firing (i - inventory) c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow misses the adder. You die... ...... ....# ...#.. ....# .#(...####..... .............# ##((†.!..... ....#.. .......... . ....#...#...#S..# # ......#...#.#.#.@.# .# ..........#.#.#.### #... ...#..#...#.#...###..... ...#..#................. ...#..##................ ............##..###..... ................... .... ............###.###..... ...#..##........... # You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:2) 2 goblins A hobgoblin (D:1) 2 jackals (D:2) A ball python (D:1) 4 bats A kobold (D:1) 6 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 | shortbow, 27 arrows, a +0 hand crossbow, 26 bolts, a +0 | robe, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 386 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 386 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 445 | D:1 | Reached skill level 3 in Fighting 464 | D:1 | You fall into a shaft and drop 1 floor! 534 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 563 | D:2 | HP: 5/29 [adder (3)] 565 | D:2 | HP: 1/29 [adder (2)] 566 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a D:2: layout_basic, first_ration, hangedman_feature_mirror, nicolae_qazlal_eye_of_the_storm, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.6 Bows | | 1.0 Throwing | | 1.0 Armour | | 1.7 Shields | | 1.0 Spellcasting | | 2.0 Hexes | | 1.0 Action || total -------------------------++------- Fire: Hand crossbow || 42 Shortbow || 9 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 26 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a D:2: layout_basic, first_ration, hangedman_feature_mirror, nicolae_qazlal_eye_of_the_storm, uniq_sigmund, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 85.2 | 283.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 85.2 | 283.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------